Fyron, is it possible to make a race that has the Organic Racial trait immune to the effects of an Organic Infestion Systems (I think that is what it is called?). Possibly even have a race with the Organic Racial trait gain a bonus in organic construction in these systems. If it is possible, or could be if the right scripting possiblities were later implementd in a future patch, why stop there?
More unique system types:
1. Temporal Rift Systems, all ships of races except those that have the Temporal Racial ability suffer xxx amount of damage per turn. Races with Temporal Racial trait are immune to this damage and gains a system wide +1 movement speed due to the unique properties of the many temporal rifts in this system.
2. Religious Holy Land Systems, all ships and troops of those races except those that have the Religous Racial ablility suffer a -50% combat ability due to troop morale being so low because they beleive the system as a bad ommen or just unlucky. Races with the Racial abiltiy receive 25% combat bonus from an increase in morale because they beleive this system to be their holy lands and a system happiness increase.
3. Magnetar or Neutron Star Systems - all ships of those races except those that have the Pyschic Racial ability suffer random movement due to intense magnetic waves disrupting normal brain activity. Races with the Pyschic Racial ability actually benefit from this magnetic force and are able to focus their thoughts onto these magnetic pulses and gain a 25% combat and production and research efficiency bonus in this system (????)
4. Plagued System - all planets in this system suffer from an excotic system wide plague, only races that have the Mechanoid Racial trait may safely populate these planets.
Probably not feasable, but I thought I would throw it out there.