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September 9th, 2007, 11:56 PM
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Second Lieutenant
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Join Date: Dec 2005
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Re: AI Questions
Of course, you could give the AI a nation with one commander with six in all paths, and recruitable angels of the host as its only troops. Play on a map with no indies, with a W9 E9 pretender.
But what kind of game would that be?
The problem is that the AI doesn't make full use of what it has (as in any game), and thus must be given more to compensate.
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September 10th, 2007, 09:29 AM
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Second Lieutenant
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Join Date: Jul 2007
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Re: AI Questions
I already stumbled upon 'heim' nations controlled by AI, who mostly used its good national troops. I don't think the recruitment is completely random, as the AI often puts up big groups of one type of troop. I think the problem is that it often seem to have no clue of how to regroup them in larger armies. ie : no mages supporting chaff hordes, or elite sacreds without priests.
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September 10th, 2007, 11:52 AM
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Shrapnel Fanatic
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Re: AI Questions
In a game with low resources and boosted resources at the AIs capital, it definetly uses more of the elite troops and fewer indept troops. So there is some sort of logic at work.
If you built an AI on a map. And gave it the provinces around it. Then boost the resources in the capital and nearby provinces then it should help quite abit. To make sure that the extra resources are used at the capital, you could either remove the recruitable indept from those nearby provs or make sure that they are useable units.
Im not sure about the same sorts of boost for a blessable nation. Does putting temples in those additional starter provs increase the number of holy recruitables at the capital?
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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September 10th, 2007, 12:58 PM
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General
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Re: AI Questions
Yes, but the AI is so bad at using sacreds, it's really not worth it.
It'll just recruit more of the expensive sacreds, then send them off to die without sending a priest to bless them.
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September 10th, 2007, 02:39 PM
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Shrapnel Fanatic
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Re: AI Questions
Quote:
thejeff said:
Yes, but the AI is so bad at using sacreds, it's really not worth it.
It'll just recruit more of the expensive sacreds, then send them off to die without sending a priest to bless them.
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Arent there nations which make that almost impossible?
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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September 10th, 2007, 09:35 PM
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Second Lieutenant
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Join Date: Dec 2005
Location: Everywhere
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Re: AI Questions
Yes. MA Ulm.
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
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