.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old September 10th, 2007, 01:27 AM

Frostmourne27 Frostmourne27 is offline
Sergeant
 
Join Date: Aug 2005
Posts: 299
Thanks: 0
Thanked 0 Times in 0 Posts
Frostmourne27 is on a distinguished road
Default Re: Blood Magic, Demon Knights, and Vampires

Quote:
Valandil said:

Sadly, Vampires seem woefully underpowered, having lost ethereality. Same goes for vampire lords, really.


I understand there was a thematic reason for the de-etherealization of vampires, but could we see somesort of a buff for them, and for the vampire queen, presently the most overpriced pretender of all. Maybe a second attack, possibly antoher life-drain, or maybe an AOE-type stun or something? Or general stat boosts? Natural protection to represent immunity to weapons? That's a relatively common vampire theme from what I can find online. Regrettably (from a balance POV) most of what I can find googling/wikipedia-ing, most characteristic vampire traits are weaknesses. E.g. sunlight, garlic, holy relics, inability to enter private places without an invitation, etc etc.
__________________
Qui tacet consentit
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:24 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.