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View Poll Results: Is clam-spamming too powerful?
Yes, always, the astral gems are too damn good, especailly at the current price! 4 4.55%
Yes, but only in long games. 29 32.95%
Yes, but only sometimes, e.g. for patala, who also get easy hammers, or with wish, or alteration sites etc etc. 5 5.68%
They're about right, and shouldn't be changed. 29 32.95%
No, their utility is balanced by the research investment/cost in mage time/gem cost or whatever, especially if you want to wish (or other high level spell-spam.) 16 18.18%
No, they're no longer worth the investment/bother, especailly now tha I need nature/water mages to get them. 5 5.68%
Voters: 88. You may not vote on this poll

 
 
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  #21  
Old September 11th, 2007, 02:04 PM
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Default Re: Poll: Is Clam Hording Too Good?

Quote:
CUnknown said:
Clams are nerfed pretty strongly in dom3 relative to dom2.. I feel like this nerf makes them just right, except in long games. Perhaps a mod making clams more expensive to be used in long games would solve the problem?
I think the 62 player megagame has influenced alot of people on clams and clamming.

Velusions already said he will include a mod to make them more expensive if he starts another such game.

Rather then changing them in the vanilla game and effecting everybody, its probably best that a mod be applied in long MP's. The host/modder can then change them as he sees fit and people can choose for themselves wether they wish to play or not.
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