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				September 13th, 2007, 01:55 PM
			
			
			
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 Sergeant |  | 
					Join Date: Jan 2005 Location: Rhode Island, USA 
						Posts: 359
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				 Re: Game: Bartered Souls 
 I'm happy allowing moderate extensions to occur; as this shows, it's not always easy to find a proper sub, and I'd far rather wait a small handful of days than lose a human player. |  
	
		
	
	
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				September 14th, 2007, 12:16 PM
			
			
			
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 Sergeant |  | 
					Join Date: Dec 2003 
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				 Re: Game: Bartered Souls 
 ok, i'm putting off hosting till Sunday evening. |  
	
		
	
	
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				October 4th, 2007, 12:00 AM
			
			
			
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 Sergeant |  | 
					Join Date: Dec 2003 
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				 Re: Game: Bartered Souls 
 I AI'd R'Lyeh cuz they staled twice in a row. |  
	
		
	
	
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				October 4th, 2007, 03:40 PM
			
			
			
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 Sergeant |  | 
					Join Date: Jan 2005 Location: Rhode Island, USA 
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				 Re: Game: Bartered Souls 
 
	Quote: 
	
		| Zachariah said: I AI'd R'Lyeh cuz they staled twice in a row.
 
 |  Wow, that changes a lot- both in terms of future, and interpreting their past.  I had been wondering why that large army was sitting on my border for two turns! |  
	
		
	
	
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				October 6th, 2007, 04:29 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Oct 2003 
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				 Re: Game: Bartered Souls 
 Ulm is on the way out. Surrounded by astral nations, what hope was there? |  
	
		
	
	
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				October 9th, 2007, 05:18 PM
			
			
			
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 Major |  | 
					Join Date: Sep 2005 
						Posts: 1,122
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				 Re: Game: Bartered Souls 
 I would like the gameto be postponed til the server is playing version 3.10. |  
	
		
	
	
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				October 11th, 2007, 06:34 AM
			
			
			
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 Colonel |  | 
					Join Date: Jun 2007 Location: Finland 
						Posts: 1,617
					 Thanks: 179 
		
			
				Thanked 304 Times in 123 Posts
			
		
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				 Re: Game: Bartered Souls 
 I'll be gone for the weekend (from 12th day to 15th). Any chance to delay the hosting while I'm gone? 
				__________________ 
				I have now officially moved to the  Dom3mods  forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.
 
If you need to ask something about modding, you can contact me here .
See this thread for the latest info concerning my mods. |  
	
		
	
	
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				November 12th, 2007, 04:32 AM
			
			
			
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 Sergeant |  | 
					Join Date: Jan 2005 Location: Rhode Island, USA 
						Posts: 359
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				 Last Stand of the Monkeys 
 Our homeland has been besieged by Pythian armies for many months now, holding out a last stand.  Recently, we managed to break their beseiging armies, at great cost.  Now, they have brought in all 3 Air Queens to lead the siege, foes that our last few mages and troops surely cannot beat.  
 We know nothing of Pythium's eastern front, but here at his west he has taken the capital of Ulm, and soon that of our noble monkey gurus.  We will hold out as long as we can, but with three AQs here, the next battle will surely be our last.
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				November 16th, 2007, 10:26 AM
			
			
			
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 Colonel |  | 
					Join Date: Jun 2007 Location: Finland 
						Posts: 1,617
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				 Re: Last Stand of the Monkeys 
 I'll be gone over the weekend and unable to play my turn on Saturday and Sunday. I might be bale to make my turn today, but I'm not making any promises. 
 Any chance for hosting to be delayed while I'm gone?
 
				__________________ 
				I have now officially moved to the  Dom3mods  forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.
 
If you need to ask something about modding, you can contact me here .
See this thread for the latest info concerning my mods. |  
	
		
	
	
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				December 1st, 2007, 07:06 AM
			
			
			
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 Major |  | 
					Join Date: Sep 2005 
						Posts: 1,122
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				 Re: Last Stand of the Monkeys 
 Do people really feel a need for this to continue? Seems to me that I have won this game and as allways I'm not to interested in a slow end game. |  
	
		
	
	
	
	
	
	
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