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September 13th, 2007, 04:40 PM
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Sergeant
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Join Date: Mar 2006
Location: Germantown, Wisconsin, USA
Posts: 290
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Re: Placeholder for new Megagame - Evermore
Quote:
2. I am fine with random nation selection that we had in perp, but i do think no one should play the same nation again. I also think people that played water races, should be forced to play a land race. In other words, i do not want to see musical chairs with same players still in the water, but with different nations.
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Why I see some vaildity here, I think this is a bit much. While I don't have any intentions of always playing a water race (and in fact, 2 of my MP games with 'picking power' I chose Yomi and Agartha), trying to force people to not play 2 different water nations in a row doesn't really help anything. Some people don't even like water nations in the first place, others like the water or don't care. One thing my days of SFB campaigns showed me is that trying to force people to play an empire they don't like causes serious problems. I freely admit to some bias as I stated before that I would like to try my hand at EA R'Lyeh in the next megagame, but I can't see much of a reason for such an arbitrary restriction.
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September 22nd, 2007, 07:13 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
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Re: Placeholder for new Megagame - Evermore
We are now accepting sign-ups! See the first post in this thread for details.
Nation Preferences/passwords will be due Oct 1st Noon
Pretenders will then be due on Oct 4th 9pm
Reminder: Don't sign up in this tread. See the first post for how to sign-up.
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September 23rd, 2007, 09:52 AM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
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Re: Placeholder for new Megagame - Evermore
Sure we should go with hard research ? People will have reached level 9 in all paths by turn 70 or so.
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September 23rd, 2007, 10:29 AM
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Sergeant
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Join Date: Aug 2006
Location: Near Allentown, PA
Posts: 371
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Re: Placeholder for new Megagame - Evermore
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Evilhomer said:
Sure we should go with hard research ? People will have reached level 9 in all paths by turn 70 or so.
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Turn 70? I've never finished all research by then on regular research. But then I'm a newb. How do you manage that? spend all your gold on mages instead of armies? 
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"You're never more vulnerable than when you have both hands wrapped around your opponents throat." -Ubercat
"I'm not convinced that faith can move mountains, but I've seen what it can do to skyscrapers." -William H. Gascoyne
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September 23rd, 2007, 10:34 AM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
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Re: Placeholder for new Megagame - Evermore
Nah, you just expand fast = lots of gold income. Then you spam castles and mages.
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September 23rd, 2007, 10:50 AM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
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Re: Placeholder for new Megagame - Evermore
hard=difficult.
Thats what Perp is set to.
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September 23rd, 2007, 11:00 AM
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First Lieutenant
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Join Date: Oct 2006
Location: East Norriton, PA
Posts: 744
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Re: Placeholder for new Megagame - Evermore
I would like to join this game, but I don't have the time to sift through 10 pages; is this game still open? Is there any critical information not not held in the first post?
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September 23rd, 2007, 11:42 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
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Re: Placeholder for new Megagame - Evermore
Quote:
Evilhomer said:
Sure we should go with hard research ? People will have reached level 9 in all paths by turn 70 or so.
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In perpetuality only you will have level 8 in all paths by turn 70. If i calculated it correct, it will cost 52080 research points to reach it and there are only 3 nations that crossed the border of 32000 rp where the stats stop.
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September 23rd, 2007, 11:59 AM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
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Re: Placeholder for new Megagame - Evermore
My point is that it's doable in that time to reach level 9 in all paths. Many nations however will have level 9 in several paths, and basically the magic that they need.
Point was just that for a more epic feel maybe very hard should be used. But I'm fine with the current,was just a thought....
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September 23rd, 2007, 02:13 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Placeholder for new Megagame - Evermore
But now there are just 20 nations left, if you put the research to very hard, most nations will be death, before they can use their strongest weapons.
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