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  #1  
Old September 15th, 2007, 11:14 AM

Sombre Sombre is offline
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Default Re: Ogre Kingdoms - Warhammer Nation

I've finished the trappers, polished the Tyrant graphic (only a bit, he was damn near finished anyway) and coded the two maneaters.

I'm now working on graphics for them. I cobbled together two rough versions to preview, see if I can get a bit of input before the release tomorrow.

So anyway, East and West Maneaters. Just a rough outline as usual. I'll finish them tomorrow.

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  #2  
Old September 15th, 2007, 02:37 PM

llamabeast llamabeast is offline
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Default Re: Ogre Kingdoms - Warhammer Nation

Samurai and pirate eh? Cool.
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  #3  
Old September 15th, 2007, 03:05 PM
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Endoperez Endoperez is offline
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Default Re: Ogre Kingdoms - Warhammer Nation

Now it just needs a Kala-Mukha monkey-demon and an Agarthan Sentinel...
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Old September 15th, 2007, 08:56 PM

Sombre Sombre is offline
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Default Re: Ogre Kingdoms - Warhammer Nation

He's not a pirate. Nothing nautical about him. The other one you could call a samurai, but he's more of a ronin.

I guess they don't make much sense unless you know something about Maneaters. They're mercenaries who travel all over the warhammer world and are influenced by whatever culture they end up in.
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Old September 17th, 2007, 06:48 AM

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Default Re: Ogre Kingdoms - Warhammer Nation

He is totally a pirate!

Look at him, he's like the main baddy in Pirates of the Caribbean (whose name I have annoyingly forgotten).
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  #6  
Old September 17th, 2007, 07:17 AM

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Default Re: Ogre Kingdoms - Warhammer Nation

Ok he's a pirate

But a pirate OGRE. With mor 30.
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Old September 17th, 2007, 07:18 AM

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Default Re: Ogre Kingdoms - Warhammer Nation

Oh and bonus points to anyone who recognises the symbol on the Eastern Maneater's back-banner.
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Old September 17th, 2007, 02:10 PM

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Default Re: Ogre Kingdoms - Warhammer Nation

Ok, the latest beta is up. Go to the first post to get it.

Attaching preview image to this post. Will then display on first post.
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