|
|
|
 |

September 16th, 2007, 02:48 PM
|
Brigadier General
|
|
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: Any new players fancy multiplayer?
Like in SP its pretty easy to stop the majority of ai attacks simply by cranking your PD up high enough.
Thats generally not suggested in multiplayer  .
|

September 16th, 2007, 03:46 PM
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: Any new players fancy multiplayer?
125 pd WILL still be annoying for human players I'd imagine
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|

September 16th, 2007, 04:37 PM
|
Brigadier General
|
|
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: Any new players fancy multiplayer?
You are correct there, however 125 pd is extremely expensive and would be MUCH better spent elsewhere - particularly since human players can make far better use of flight/stealth/magic movement.
|

September 16th, 2007, 05:27 PM
|
 |
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Any new players fancy multiplayer?
It is good, but not good enough. Leave out the last ten points, and you just saved (124+114/2 *10) about 1190 gp. Use that to buy four or five mages. You can see which one is better, I hope. The turn-around point is somewhere between 20 and 50, depending on the quality of troops. If you get infantry, longbowmen and crossbow-wielding medium infantry like LA Man, 40 gp is still good if you really need it. Even if you only get few weak units, it might be worth it to go up to 30 or so to downplay your own casualties, e.g. when you're deep in enemy lands, or need time to reanimate your soulless reinforcements. However, 10 is plenty in most provinces, and anything over 30 is very situational.
|

September 16th, 2007, 06:17 PM
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: Any new players fancy multiplayer?
IS there a list where you can see what exactly you get.
I know PD is getting very expensive inhigher ranges, I only bought 125 in the game where I had half the map and that nature spell for double income.. jsut for ease 
and building 5 mages takes 5 turns  PD is a instant fix
I learned something in my last game though .. before that one I usually put a relatively high PD in choke points (usually with a real army) but in my last game caelum casted that annoying call of the wind spell EVERY TURN on my dominions.. so now I know the benefits of a nice low PD blanket for my dominions (certainly when pangaea joined in with the call of the wild :S)
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|

September 16th, 2007, 07:07 PM
|
 |
National Security Advisor
|
|
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
|
|
Re: Any new players fancy multiplayer?
10 is enough for both Call of the Winds and Call of the Wilds.
The list of provincial defense starts from page 97 of the manual. The new nations (Lanka, Eriu, Tir Na Nog) aren't in there, and some nations are missing either underwater or land PD lineup IIRC.
|

January 17th, 2008, 09:22 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Any new players fancy multiplayer?
Bump, resurrecting this thread again. See the first post.
|

September 16th, 2007, 05:27 PM
|
 |
Major General
|
|
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
|
|
Re: Any new players fancy multiplayer?
Quote:
Aezeal said:
125 pd WILL still be annoying for human players I'd imagine
|
Possibly, but most will simply ignore it, until they can send in a couple of thugs to wipe it out.
In MP, a large number of the very best players only have a PD of 1 or so in there provinces. They consider it a complete waste of money in MP play.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|