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September 19th, 2007, 11:45 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
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Re: MUST-HAVE..... MUST-GET-FIRST Unique Item
1) The Chalice and Mage Bane are a class of their own. Hitting is not a problem
with Mage Bane. Worse come to worst, send two fliers, the first equipped, for
example, with two rat tails, a horned helmet, boots of speed, a stone bird, and a
dancing trident. There's your defense minus 40, right there. And then comes the
executioner, with Mage Bane.
Artifacts that I hate used against me... the Forbidden Light is a pain, and I've
had people complain a lot about the Arc.
As for useless, Hell, many are. And of course, the horror mark/insanity/curse
makes other not worth using.
__________________
No good deed goes unpunished...
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September 19th, 2007, 11:51 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: MUST-HAVE..... MUST-GET-FIRST Unique Item
"1) The Chalice and Mage Bane are a class of their own. Hitting is not a problem
with Mage Bane. Worse come to worst, send two fliers, the first equipped, for
example, with two rat tails, a horned helmet, boots of speed, a stone bird, and a
dancing trident. There's your defense minus 40, right there. And then comes the
executioner, with Mage Bane."
True dat.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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September 20th, 2007, 12:28 AM
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Second Lieutenant
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Join Date: Jul 2007
Location: Durham, NC
Posts: 509
Thanks: 84
Thanked 44 Times in 14 Posts
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Re: MUST-HAVE..... MUST-GET-FIRST Unique Item
My top 2 priorities are the Scepter of Dark Regency and the Soulstone of the Wolves. The Chalice is good, but I think it's more important to build so that no one else can have it rather than building it for its own merits.
There are quite a few worthless artifacts, I'm not sure which one is the bottom of the barrel. Sandals of the Crane is probably the least useful, but at least it doesn't curse or horror mark you.
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September 20th, 2007, 02:01 AM
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Second Lieutenant
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Join Date: Dec 2005
Location: Everywhere
Posts: 495
Thanks: 0
Thanked 13 Times in 1 Post
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Re: MUST-HAVE..... MUST-GET-FIRST Unique Item
The gate stone, booots of the planes, chalice, and occasionally mage bane are the usually mentioned ones. I personally love the Aegis, though it is probably significantly weaker in MP.
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.
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September 20th, 2007, 02:24 AM
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Private
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Join Date: Jun 2007
Posts: 10
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Re: MUST-HAVE..... MUST-GET-FIRST Unique Item
I thought the lamp that conjure the djinn was very good too.
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September 20th, 2007, 02:47 AM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
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Re: MUST-HAVE..... MUST-GET-FIRST Unique Item
IMO(traveling so no manual)
Chalice
Scepter (+3D is usually very useful)
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magebane
aegis - depends, always afraid to lose it
soulstone
Hammer
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Boosters - 3 2 path books, rod if I can barely get to 8S (lots of times specific boosters get higher priority)
luck sword
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Battlefield enchants - wouldflame(kind of), unquenched, ark, ankh, harmonica -> they need one that casts darkness, would have to be pretty expensive methinks
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occasionally the +H swords, if heavy bless but few H3's
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September 20th, 2007, 04:54 AM
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Sergeant
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Join Date: Mar 2005
Location: France (Paris)
Posts: 227
Thanks: 1
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Re: MUST-HAVE..... MUST-GET-FIRST Unique Item
the 2 +H sword is very useful for MA Ermor.
I like the Chalice too for tartarians
I love too :
- Nethgul too even if it's not a powerhouse
- Krupps'Bracer
- Armor of Virtue
- Tempest
- Sun Slaver for a PoD, Ethereal, Luck, MR and attack rear
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