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Old March 2nd, 2002, 12:29 AM

Gryphin Gryphin is offline
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Default Re: Design name question

I'm confused. (then again I flunked network engineering),
"A rose by any other twould smell as sweet"
"Wouldn't it make sense to jumble up the listst, with good names for small ships on the top of the list and powerful / larger sounding names toward the bottom?"
Make sence? Is this to ad flavor to the game? Anyone with that need would find my nameing convention bland. Others would say "there seems to be a paturn but it is very unconventional".

"You could pretty easily tell which is the most advanced ship the AI is using just by paying attention to its name"
I just note the ship icon and the number appended to the end. The Terans are currently ussing a Light Cruser "Florida II". It has shields, the "Florida I" did not though I can't say that is always the case.

"it is more realistic to have different names all throughout the game, rather than all early ships starting with A's and B's."
Actualy except for the Terans, (suposedly from Earth), it is logical for the "alian" rases to have names in their "native" language. I guess for my "Gryphin Consortium" I should learn Greek and use that language to name my ships. If you want to talk "logic".
Just my perception, but polite people do say I'm "unusual". Rude people use other words. Your call.

[ 01 March 2002: Message edited by: Gryphin ]

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Old March 2nd, 2002, 02:27 AM
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capnq capnq is offline
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Default Re: Design name question

quote:
thats because the original names by MM were sorted like that.
With the lone exception being states.txt , which didn't seem follow any pattern at all; alphabetizing that list was the very first thing I modded.
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