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Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
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  #1  
Old September 21st, 2007, 11:47 PM

Lord_Vader Lord_Vader is offline
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Default Re: Ship Invisibility

Alright. I've decided to have three different ships for the Phantoms, two would be just standard ships but with cloaking devices, and the third one would be a special event ship which would be indestructable. I could make this "ghost" ship appear only in a Kawangi-type event.

I'm happy with that idea.
  #2  
Old September 24th, 2007, 08:02 PM

Lord_Vader Lord_Vader is offline
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Default Re: Ship Invisibility

Just an announcement to all:

I should be releasing my mod in a few months. I originally was thinking February next year, but now I'm thinking more like late November this year for a beta, and the full version (fixing any bugs you guys find, and just generally improving it) around May 2008.

While I probably should call this one something like "Weird Races," as it's got dozens of them, I've decided to call it Peculiar Planets, partly because it sounds much better, and also it's not just more races, I've got plenty of new quests and a few more weapons, too.

Watch out for it!
 

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