.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

View Poll Results: Do you think that MA Ulm is underpowered?
Yes 52 85.25%
No 9 14.75%
Voters: 61. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #1  
Old September 22nd, 2007, 01:07 PM
Salamander8's Avatar

Salamander8 Salamander8 is offline
Sergeant
 
Join Date: Mar 2006
Location: Germantown, Wisconsin, USA
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
Salamander8 is on a distinguished road
Default Re: MA Agartha and MA Ulm

I concur with Doctor Praetorius about MA Agartha compared to MA Ulm. MA Agartha is far from the strongest, and has some glaring weaknesses, but is functionally better than MA Ulm is. The infantry is somewhat similar, if lacking solid weaponry, but is less easily exhausted, has at least average MR, and has darkvision. MA Agartha's mages and priests are more diverse and they have some solid national summons as well. MA Agartha's golem cult effect can make a large difference for not only it's national statues, but for other construction summons as well. In Chinchilla, in which I am MA Agartha, I repeatedly beat MA Tien Chi's arrow swarms between my infantry's shields, and my statues' high protection and hit points to the point where he called off the war. I would of course still rank MA Agartha as not the best out there, but certainly a better performer than MA Ulm.

I've always liked MA Ulm's idea, but in practice they have so many problems. Slow and heavy infantry with bad MR get eaten alive by battlefield magic before they can even close the gap. As MA R'Lyeh fighting them for an example, I have my artillery brigades of ilithids mind blast away while my infantry blocks hold and attack and am often able to force Ulm to rout before they ever get to melee. The Arbalests fire so slowly and from such extreme range (and I usually split my ilithid groups into fire closest and fire archers as well), that they have little to no effect on even my poorly armored lobo guard chaff. I would like to see exactly what Dr. Praetorius was asking for: force the enemy, somehow, to meet Ulm on Ulm's terms.

On a related note, I was under the impression that shields did not help troops from friendly fire since the shields are in front and the projectiles hit you in the back and thusly provided no bonus against them. Is this not the case?
__________________
Can you destroy the Earth?
Egad! I hope not! That's where I keep all my stuff!
Guide to EA R'Lyeh
Reply With Quote
  #2  
Old September 22nd, 2007, 02:09 PM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: MA Agartha and MA Ulm

Instead of argueing what-ifs, simply try out my slightly improved Ulm :

[Dom3 MOD : MA Ulm] Black Steel of Ulm
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #3  
Old September 22nd, 2007, 02:17 PM
Meglobob's Avatar

Meglobob Meglobob is offline
Major General
 
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
Meglobob is on a distinguished road
Default Re: MA Agartha and MA Ulm

Quote:
Arralen said:
Instead of argueing what-ifs, simply try out my slightly improved Ulm :

[Dom3 MOD : MA Ulm] Black Steel of Ulm
The only problem with this, is in MP haven't ALL the players got to download the mod to play the game? Which further complicates setting up MP games.

However good mod Arralen. Lets hope Illwinter get the, 'hint' with MA Ulm and spice it up a bit in vanilla sometime soon.

Need to get Kristoffer or Johan to play MA Ulm in a MP game. It will then get loads of patch goodness, just like MA Mictlan + others will get in this next patch.

Its a fun way to get the devs to 'upgrade' a nation.
Reply With Quote
  #4  
Old September 22nd, 2007, 02:29 PM
Meglobob's Avatar

Meglobob Meglobob is offline
Major General
 
Join Date: Sep 2006
Posts: 2,198
Thanks: 90
Thanked 32 Times in 22 Posts
Meglobob is on a distinguished road
Default Re: MA Agartha and MA Ulm

Well we are talking about MA Ulm, if MA Ulm is lucky enough to make it into the mid game, would Riches From Beneath help Ulm alot?

I have never cast Riches From Beneath but I always thought it may help Ulm considerably.
Reply With Quote
  #5  
Old September 22nd, 2007, 02:58 PM

CelestialGoblyn CelestialGoblyn is offline
Corporal
 
Join Date: Oct 2006
Posts: 167
Thanks: 0
Thanked 0 Times in 0 Posts
CelestialGoblyn is on a distinguished road
Default Re: MA Agartha and MA Ulm

I'm not very experienced, but in my opinion all those could be done:
-Lower all armour's encumberance. Justify it with Ulmish armour being of higher technology than others.
-Give them some affordable bowman unit. If they're a nation of humans, why would they ignore the obvious advantage of having bowmen support the arbalets? Maybe something similar to LA Ulm's villain?
-Give them a good standart bearer. It will boost morale and be thematic.
-Give their priests a national anti-magic spell that would stack with 'tempering the will'.
-Increase the resource bonus in castles
-National Construction summon - steam golem.

edit: And how about a non-magical commander that can heal troops? A field surgeon perhaps. The same guy could also provide a supply bonus.
Reply With Quote
  #6  
Old September 22nd, 2007, 03:28 PM
Velusion's Avatar

Velusion Velusion is offline
Colonel
 
Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
Velusion is on a distinguished road
Default Re: MA Agartha and MA Ulm

Some nations peak (or don't) at very differnt times IMHO...

MA Ulm:
Average/Poor Early game
Average Mid game
Poor Late game

MA Agartha:
Poor Early Game
Average Mid Game
Good/Excellent Late Game
Reply With Quote
  #7  
Old September 22nd, 2007, 04:22 PM

CUnknown CUnknown is offline
Captain
 
Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
CUnknown is on a distinguished road
Default Re: MA Agartha and MA Ulm

Sombre said:

Quote:
Just as a sidenote: Arbalests aren't the best missile weapons in the game. They're worse than crossbows imo. And Ulm's arbalests cost a load of resources, making them far harder to mass than say Marig's crossbows.
The resource issue is a different one, there you are debating whether or not you want to pay for plate mail on your archers. However, the fact that arbelests are the best missile weapon in the game is not debatable, unless you are trying to argue that shooting protection 5 guys is way more important than shooting protection 12+ guys.

Arbelests simply do the most damage per combat round, as I have shown, so it's not up for debate.
Reply With Quote
  #8  
Old September 22nd, 2007, 05:40 PM

Lord_Bob Lord_Bob is offline
BANNED USER
 
Join Date: Aug 2007
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Lord_Bob is on a distinguished road
Default Re: MA Agartha and MA Ulm

What makes MA Argatha great in late game?

Darkvision? Marble Golems?
Reply With Quote
  #9  
Old September 22nd, 2007, 03:18 PM
Velusion's Avatar

Velusion Velusion is offline
Colonel
 
Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
Thanks: 0
Thanked 3 Times in 2 Posts
Velusion is on a distinguished road
Default Re: MA Agartha and MA Ulm

Quote:
Meglobob said:
Well we are talking about MA Ulm, if MA Ulm is lucky enough to make it into the mid game, would Riches From Beneath help Ulm alot?

I have never cast Riches From Beneath but I always thought it may help Ulm considerably.
I think Ulm might benifit from this more than many other nations... however...

In the mid game I'm trying to set myself up for the late game - where my infantry really won't be used much at all. I'm not sure I could ever justify casting this spell in that case when there are so many other better globals for entering the late game. Maybe if there were lots of global slots open and I could cast it for the base cost I'd consider it... but I wouldn't spend much more than than the base cost.

Now if I could somehow cast this in the early game I think it would be a very good deal for Ulm. IMHO RFB should probably be easier to cast anyway since it is barely ever used.
Reply With Quote
  #10  
Old September 22nd, 2007, 02:13 PM
Sandman's Avatar

Sandman Sandman is offline
Second Lieutenant
 
Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
Sandman is on a distinguished road
Default Re: MA Agartha and MA Ulm

I'd say MA T'ien Ch'i isn't worse either. They're not exactly a powerhouse, but they've got enough magical and troop diversity to keep the enemy on their toes.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:50 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.