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September 23rd, 2007, 11:45 PM
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Corporal
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Join Date: Aug 2004
Location: Montreal
Posts: 186
Thanks: 21
Thanked 16 Times in 7 Posts
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Re: Map-in-Progress: Ye Olde Worlde
I feel quite the same way as Mordici, this looks to be an utterly enjoyable SP map you are creating here. I am seriously looking forward to it. Thank you ever so much for your efforts.
I don't suppose you might have any idea when you might have a beta test version out for us, eh? ;-)
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September 24th, 2007, 08:07 PM
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Sergeant
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Join Date: Jan 2006
Posts: 216
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Thanked 9 Times in 2 Posts
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Re: Map-in-Progress: Ye Olde Worlde
Thanks Gandalf and DigitalSin
Mordici: The Faerun map is a big inspiration for me. Definitely expect lots of special provinces in the "adventure" version of the map. You'll start the game in an out-of-the-way province while the famous provinces from the Warhammer world will be defended by thematic armies and commanders. Taking those provinces will garner appropriate rewards. For example, controlling Altdorf will make the Colleges of Magic available and allow you to recruit specialized wizards... that is if you can defeat the Emperor's army.
Panpiper: A beta is still a ways down the road.  Even with the Old World and Ulthuan mostly finished, I've got a lot left to draw! I'll probably release a vanilla version of the map once it's fully drawn and balanced. The "adventure" version will come a bit later.
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September 28th, 2007, 05:02 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Map-in-Progress: Ye Olde Worlde
Keep in mind that you can provide multiple .map files with the same .tga file all in the same zip. That way the zip gets only a very tiny bit bigger but can add multiple map/games to the persons menu. Maybe something like
ye Old Worlde
YOW no-indepts
YOW with special provinces
YOW with added armies
YOW with a specially boosted version of Mictlan AI
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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September 28th, 2007, 05:07 PM
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Sergeant
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Join Date: Aug 2007
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Re: Map-in-Progress: Ye Olde Worlde
Still looking beautiful. a tour de force of a map i reckon.
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September 28th, 2007, 07:56 PM
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Sergeant
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Join Date: Jan 2006
Posts: 216
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Re: Map-in-Progress: Ye Olde Worlde
Gandalf: You're right and I'll probably do just that. Of course, it still won't be possible to implement the low and high provice density with the same .tga.
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September 29th, 2007, 12:41 AM
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Sergeant
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Join Date: Aug 2005
Posts: 299
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Re: Map-in-Progress: Ye Olde Worlde
Quote:
Gandalf Parker said:
YOW with a specially boosted version of Mictlan AI
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How? Isn't the AI bad with Mictlan no matter what? I mean, they're better than they used to be, but it's not like much short of a 20 slave a turn income from sites would help. What exactly did you mean? Or was that a random comment of some sort?
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Qui tacet consentit
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September 29th, 2007, 03:20 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: Map-in-Progress: Ye Olde Worlde
I'm looking forward to this! Perhaps even more then my own map
Lots of nostalgia being released.
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September 30th, 2007, 11:27 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: Map-in-Progress: Ye Olde Worlde
Quote:
Frostmourne27 said:
Quote:
Gandalf Parker said:
YOW with a specially boosted version of Mictlan AI
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How? Isn't the AI bad with Mictlan no matter what? I mean, they're better than they used to be, but it's not like much short of a 20 slave a turn income from sites would help. What exactly did you mean? Or was that a random comment of some sort?
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It doesnt become a big challenge but adding slave income, choice of god, scales, etc that are specific to blood at least helps them not just die on their own 5 or 6 turns into the game.
Of course for a challenge, other nations can be quite formidable with decent god/scales builds
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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