Quote:
Kristoffer O said:
Ah. That simple.
|
Let's not forget the random map generator and the game editor. These greatly add to the replay value.
Artificial Intelligence
For best AI results I recommend multiple personalities with a scriptable AI thus new personalities can be added to the random selection or existing ones improved within the community. Any AI personality script should have the option of being disabled in case it's bugged.
Random Item Formula
Also besides adding your favorite fixed items I'd suggest creating a Random Item Formula = Allows items within the game to be more unique and thus increases replay value.
Examples = Variables A, B and C are randomly selected from separate lists.
Kings(A) Poisonous(B) Axe(item) of Death(C)
Ice(B) Knife(item)
Dukes(A) Helm(item) of Minds(C)
Fire(B) Boots(item) of Speed(C)
Using a random item formula means each new game will have new unique items!
Forging items can also be incorporated where an average axe and old skull will allow a necromancer to forge a death axe.