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Old September 26th, 2007, 01:52 AM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: A quick intro to Bayes rule

Hmm... interesting. With that priority score above...

0/0 = 64
1/0 = 48
2/0 = 32
3/0 = 16

0/1 = 36
1/1 = 27
2/1 = 18
3/1 = 9

0/2 = 16
1/2 = 12
2/2 = 8
3/2 = 4

0/3 = 4
1/3 = 3
2/3 = 2
3/3 = 1

#/4 = 0
4/# = 0

So, the very lowest priority is hunting for ultra-rare level 4 sites. Fine, that. I don't like the rest of it because its not very intuitive. But I do like the results, even if I can't predict where it'll search easily. But the auto searching isn't about predicting anyways. The way the numbers fall is fine enough by me.

I would put in a few additional variables. For Dark Knowledge, for instance, I would heavily favor land provinces over water provinces, though there are a few possibilities...

As there are currently zero underseas blood sites in the game, I'd set the priority to something like 1, (if I boosted all other scores by one, so this would be the lowest). This would allow mod-sites to be found eventually, while keeping in mind nothing will likely ever be found underwater - and they'd be searched dead last.
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