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  #1  
Old September 27th, 2007, 08:20 AM
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coobe coobe is offline
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Default Re: MA Oceania

Thanks for sharing this homer. Im gonna start playing Oceania some vs the AI and see what i can figure out
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Old September 28th, 2007, 03:32 AM

Frostmourne27 Frostmourne27 is offline
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Default Re: MA Oceania

For what it's worth, putting up the nexus in an MP game, especially if its a large one, is usually an invitation to suicide-by-mass-murder. It tends to be something of a "look at me - I'm powerful" sign that usually attracts alot of attention, mostly form things like teleporting SCs. If you do put it up, use minimum gems, then recast it a few turns later, using all of your pearls, to give it a bit of dispel resistance. Of course, the reason its so hated is its crazy awesome ownage, and you can ussually do some pretty crazy stuff with all the gems. If you can, try gem wishing alot, to build up magic diversity.
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Old September 28th, 2007, 11:34 AM

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Default Re: MA Oceania

If I was the only underwater nation left, I don't think I'd be too afraid to cast arcane nexus. You could always cast sea of ice before or afterwards while you build up and collect gems.

Also, doesn't MA Oceania have the best underwater units for MA? I seem to recall they have some sacred cavalry that would be pretty good for a bless.
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Old September 28th, 2007, 12:45 PM

Shovah32 Shovah32 is offline
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Default Re: MA Oceania

They have sacred trident knights. They are pretty nice - good all round stats, nice health, recuperation and they are amphibious. However they are 100 gold and capitol only aswell as not being cheap resource-wise.
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