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Old September 28th, 2007, 01:04 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Soo... When is the next patch?

I know where you're coming from, but for the purposes of enjoying this debate, I'll focus on the opposition.

So, really, what's so fun about killing 1000 monsters in Diablo, and getting equipment you'll never be able to use?
At least in Nox, your time wasn't wasted with out of class loot. In Nox, you certainly did know where equipment was, but the underlying mechanics were good enough on their own merits. As well, even if you got the best weapon, the careful level design meant it did not suck all the fun and challenge out of the level. In practice, as well, the complete lack of random items and random drops meant that you could not farm respawning monsters for gold. That meant there were game altering decisions based on your purchases at the shops. The first time trough, you'd buy and sell the best equipment you could afford. Which wasn't much. Never stuck with the best unless you found it first. The second time through, you'd consider whether you could afford to skip that purchase. Knowing where the 'best weapon' actually increased the challenge, not decreased it. Certainly, if you bought something in a store, found the good weapon, and sold back the weaker one, it was easier. But the highly limited amount of gold and exp in the game (no farming) meant that to really maximise the benefit of that weapon, you had to go in and get it without making a shop purchase. It actually increased the challenge. As well, this whole 'best weapon' thing is nonsense when there is no random monsters or items, and serious thought gets put into weapon and monster design and placement.
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