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  #1  
Old September 30th, 2007, 01:46 PM

Evilhomer Evilhomer is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

That works for me...
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  #2  
Old September 30th, 2007, 03:08 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

That works great. Though, admittedly, I do miss the team name "GLUB GLUB GLUB". Editing the first page...
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Old September 30th, 2007, 03:51 PM

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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

24 hour hosting, I presume? I am sort of tempted to sign up, but the trouble is that I have no internet access at home at the moment (and no Dominions at work), so unless hosting happens to occur while I'm at work it's not really feasible. Grr. Stupid BT (British Telecom) are taking 40 days to put in our phone line (a prerequisite for broadband), when it is meant to take up to 72 hours. They are also impossible to contact unless you have several consecutive free hours to listen to them telling you they 'value your call'. It's been so frustrating I've nearly been reduced to tears.
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Old October 1st, 2007, 05:21 AM

llamabeast llamabeast is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Yeah, actually guys I've decided I definitely won't join this game, sadly. I'll host it though.
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Old October 1st, 2007, 02:54 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Quote:
llamabeast said:
I'll host it though.
Likewise, if people would prefer a TCP/IP Direct game I can host on my server.

I'm partial to direct connects (lazy with the emails required for PBEM) but it doesn't really matter that much to me.
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Old October 1st, 2007, 03:08 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Quote:
Velusion said:
I'm partial to direct connects (lazy with the emails required for PBEM) but it doesn't really matter that much to me.
Being quite lazy myself (and prone to mail the wrong turn file in) I wrote a script which:
1) Copies the .trn file from my downloads folder
2) launches the game in question
3) emails the .2h file to the right place (this step waits on step 2 to finish)


So now for my PBEM games the only extra step necessary to take a turn is that I need to download the turn file (I've got a separate desktop shortcut for all my dom3 games, the PBEM ones just launch this .bat file instead). Not hard to set up, I highly recommend it for anyone doing multiple PBEM games.
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Old October 1st, 2007, 04:03 PM
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Velusion Velusion is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Quote:
Baalz said:
Quote:
Velusion said:
I'm partial to direct connects (lazy with the emails required for PBEM) but it doesn't really matter that much to me.
Being quite lazy myself (and prone to mail the wrong turn file in) I wrote a script which:
1) Copies the .trn file from my downloads folder
2) launches the game in question
3) emails the .2h file to the right place (this step waits on step 2 to finish)


So now for my PBEM games the only extra step necessary to take a turn is that I need to download the turn file (I've got a separate desktop shortcut for all my dom3 games, the PBEM ones just launch this .bat file instead). Not hard to set up, I highly recommend it for anyone doing multiple PBEM games.
Oh that makes it much more palatable...

I might have to get that from you if I ever end up playing in a PBEM game.
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