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October 2nd, 2007, 09:56 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Allegiances 2 (Large Team-Based Game, RECRUITI
That is very cunning Baalz, can't believe I never thought of it!
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October 2nd, 2007, 09:57 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Allegiances 2 (Large Team-Based Game, RECRUITI
And of course Thrawn, feel free to go with whichever you prefer of mine or Velusion's servers. Both have definite advantages (I can't do direct connect hosting because of my university's firewall you see).
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October 2nd, 2007, 09:59 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: Allegiances 2 (Large Team-Based Game, RECRUITI
To be more explicit about the pros and cons - the LlamaServer gives you easier control via the web interface, while a direct connect server is obviously easier for the players to use.
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October 2nd, 2007, 10:14 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Allegiances 2 (Large Team-Based Game, RECRUITI
direct connect is much more user friendly 
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October 2nd, 2007, 11:23 AM
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Sergeant
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Join Date: Aug 2007
Posts: 336
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Allegiances 2 (Large Team-Based Game, RECRUITI
this sounds interesting, i'd like to play
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October 2nd, 2007, 11:32 AM
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Corporal
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Join Date: Jun 2007
Posts: 179
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Re: Allegiances 2 (Large Team-Based Game, RECRUITI
I have only ever played on the llamaserver, which I think is great. Does direct connect require any specific settings on my computer? I am talking firewalls, internet settings etc, because on occasion I have to get my turns in from a work or public computer where I might not control all settings. Other than that, I have no preferences as to what server we use (although as said before, happy experiences with the llamaserver).
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October 2nd, 2007, 12:19 PM
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Sergeant
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Join Date: Feb 2007
Location: Austin, TX
Posts: 234
Thanks: 0
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Re: Allegiances 2 (Large Team-Based Game, RECRUITI
Let's try out Velusion's server, as people seem to be leaning towards that. Thanks for the offer, Velusion! Let me know what you need.
Let's go ahead and close up shop recruiting wise, and get things going. We have 14 players, so that gives us 7 teams. Dr. P you mentioned 16 players. Are there two that I'm missing?
If everyone is cool with it, I will random assign teams like last time, and then we can decide if we want to bid or random assign the themes.
Dr. P feel free to start on the map now that we know the amount of players at your convenience.
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