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October 9th, 2007, 08:20 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Thanked 67 Times in 27 Posts
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Re: 3.10 New Bug - Internal Alchemy
You can probably fix internal alchemy with:
#selectspell "Internal Alchemy"
#damage -15
#end
But I'll check late this evening if that is true.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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October 9th, 2007, 08:50 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
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Re: 3.10 New Bug - Internal Alchemy
Is it right that not every hydra hatchling is sacred?
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October 9th, 2007, 09:03 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: 3.10 New Bug - Internal Alchemy
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October 9th, 2007, 09:08 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
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Re: 3.10 New Bug - Internal Alchemy
Lol... 
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October 9th, 2007, 10:07 AM
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BANNED USER
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Join Date: Feb 2007
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Re: 3.10 New Bug - Internal Alchemy
Okin just pointed out in IRC that hydras lose sacred forever once they lose a head.
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October 9th, 2007, 10:13 AM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
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Re: 3.10 New Bug - Internal Alchemy
Anyone noticed that arcoscephale now builds laboratories for half price?
Ok, this was old. I have to play Arcoscephale more. 
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October 9th, 2007, 10:33 AM
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BANNED USER
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Re: 3.10 New Bug - Internal Alchemy
We have another one pointed out in the IRC channel and now tested by myself.
Dance of the Morrigans has only worked once for me out of about 12 tries, with plenty of blood spilled. The time it worked, it turned the sky red as normal (that always works) and produced one morrigan, which attacked enemies only. If this spell isn't broken, then it needs to have a much higher chance of producing morrigans, because right now it sucks.
In the Pythium LA national description, right near the end, there's a typo - "specal" instead of "special".
I figure since this is a thread about bugs in 3.10 we should post about them here and discuss them a bit before possibly adding them to the buglist.
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