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October 11th, 2007, 08:07 AM
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Major
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Re: MA TC mage does not need lab - bug?
Perhaps the Then Chi emperors are very secular and not claiming godhod as emperors from other nations.
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October 11th, 2007, 08:28 AM
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General
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Re: MA TC mage does not need lab - bug?
It's true for all of them. I hope it doesn't get changed.
Especially for those mages that have less than 100% chance of getting magic at all. LA Man has Judges and the spy Magisters that may have magic.
I've always seen it as a special feature of some of the weak mages.
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October 11th, 2007, 01:32 PM
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First Lieutenant
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Re: MA TC mage does not need lab - bug?
I don't see it as a bug, just as some minor game feature benefitting very weak mages. I put labs in all my castles and unless the lab was destroyed by an event or I'm real short of money, very few turns elapse when I have a castle without a lab.
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Men do not quit playing because they grow old; they grow old because they quit playing.
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October 11th, 2007, 01:37 PM
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Major
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Re: MA TC mage does not need lab - bug?
I hope it's WAD. I really like these kind of mages and wish there were more of them. Aren't there some indie mages that only require a temple, for example?
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October 11th, 2007, 01:39 PM
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Re: MA TC mage does not need lab - bug?
You need lab to research anyway and that mages are best for that. I was just curious if it was desired or not.
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October 11th, 2007, 02:57 PM
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First Lieutenant
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Re: MA TC mage does not need lab - bug?
Quote:
Morkilus said:
I hope it's WAD. I really like these kind of mages and wish there were more of them. Aren't there some indie mages that only require a temple, for example?
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I have encountered some indy priests that have a chance of a path that only need a temple.
One time I remember getting a mage with 1B that didn't need either a temple or a lab. This mage was on the same site as a 3E regular mage that needed a lab and I'm almost positive you could also recruit those camel looking things there.
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Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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October 11th, 2007, 03:02 PM
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Second Lieutenant
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Re: MA TC mage does not need lab - bug?
Could nations which have no-lab mages speed up their research by building forts near their capital, and churning them out?
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October 11th, 2007, 03:08 PM
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Re: MA TC mage does not need lab - bug?
Mostly I find it very convenient to be able to get a new fort started producing without having to get a mage there, especially in the early game.
Use a scout to build a fort, recruit the no-lab needed mage, have him build a lab and you're in business.
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October 11th, 2007, 03:34 PM
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First Lieutenant
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Re: MA TC mage does not need lab - bug?
Quote:
Sandman said:
Could nations which have no-lab mages speed up their research by building forts near their capital, and churning them out?
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I don't think this would be effective. First, these type mages are usually pretty low research point types. Second, for only 500 gold you could build a lab and get better researchers and not lose the turns the no-lab-required mages spend traveling to a province with a lab. Third, castles are a pretty expensive investment for a low research mage.
The game is complex and there probably are circumstances where this is a viable strategy. But no matter what, it probably is far from a game breaker.
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Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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