.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old October 11th, 2007, 08:07 AM

Folket Folket is offline
Major
 
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
Folket is on a distinguished road
Default Re: MA TC mage does not need lab - bug?

Perhaps the Then Chi emperors are very secular and not claiming godhod as emperors from other nations.
Reply With Quote
  #2  
Old October 11th, 2007, 08:28 AM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: MA TC mage does not need lab - bug?

It's true for all of them. I hope it doesn't get changed.

Especially for those mages that have less than 100% chance of getting magic at all. LA Man has Judges and the spy Magisters that may have magic.

I've always seen it as a special feature of some of the weak mages.
Reply With Quote
  #3  
Old October 11th, 2007, 01:32 PM
Edratman's Avatar

Edratman Edratman is offline
First Lieutenant
 
Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
Edratman is on a distinguished road
Default Re: MA TC mage does not need lab - bug?

I don't see it as a bug, just as some minor game feature benefitting very weak mages. I put labs in all my castles and unless the lab was destroyed by an event or I'm real short of money, very few turns elapse when I have a castle without a lab.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
Reply With Quote
  #4  
Old October 11th, 2007, 01:37 PM
Morkilus's Avatar

Morkilus Morkilus is offline
Major
 
Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
Morkilus is on a distinguished road
Default Re: MA TC mage does not need lab - bug?

I hope it's WAD. I really like these kind of mages and wish there were more of them. Aren't there some indie mages that only require a temple, for example?
Reply With Quote
  #5  
Old October 11th, 2007, 01:39 PM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: MA TC mage does not need lab - bug?

You need lab to research anyway and that mages are best for that. I was just curious if it was desired or not.
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #6  
Old October 11th, 2007, 02:57 PM
Edratman's Avatar

Edratman Edratman is offline
First Lieutenant
 
Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
Edratman is on a distinguished road
Default Re: MA TC mage does not need lab - bug?

Quote:
Morkilus said:
I hope it's WAD. I really like these kind of mages and wish there were more of them. Aren't there some indie mages that only require a temple, for example?
I have encountered some indy priests that have a chance of a path that only need a temple.

One time I remember getting a mage with 1B that didn't need either a temple or a lab. This mage was on the same site as a 3E regular mage that needed a lab and I'm almost positive you could also recruit those camel looking things there.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
Reply With Quote
  #7  
Old October 11th, 2007, 03:02 PM
Sandman's Avatar

Sandman Sandman is offline
Second Lieutenant
 
Join Date: Oct 2003
Posts: 477
Thanks: 0
Thanked 0 Times in 0 Posts
Sandman is on a distinguished road
Default Re: MA TC mage does not need lab - bug?

Could nations which have no-lab mages speed up their research by building forts near their capital, and churning them out?
Reply With Quote
  #8  
Old October 11th, 2007, 03:08 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: MA TC mage does not need lab - bug?

Mostly I find it very convenient to be able to get a new fort started producing without having to get a mage there, especially in the early game.

Use a scout to build a fort, recruit the no-lab needed mage, have him build a lab and you're in business.
Reply With Quote
  #9  
Old October 11th, 2007, 03:34 PM
Edratman's Avatar

Edratman Edratman is offline
First Lieutenant
 
Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
Edratman is on a distinguished road
Default Re: MA TC mage does not need lab - bug?

Quote:
Sandman said:
Could nations which have no-lab mages speed up their research by building forts near their capital, and churning them out?
I don't think this would be effective. First, these type mages are usually pretty low research point types. Second, for only 500 gold you could build a lab and get better researchers and not lose the turns the no-lab-required mages spend traveling to a province with a lab. Third, castles are a pretty expensive investment for a low research mage.

The game is complex and there probably are circumstances where this is a viable strategy. But no matter what, it probably is far from a game breaker.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:00 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.