Re: FQM Stellar Object Ability Descriptions
I voted Utilitarian. I also like flavour a lot, but those sector descriptions stack up in the top left of the screen, and if they are wordy then they can clutter a large amount of space!
My personal preference would have a terse description, such as:
"[1,4] Asteroids: Require sensor L10"
"[3,2] Storm: Combat sensors disrupted"
"[5,5] Space Port"
This would make the System Properties display less screen intensive but would help assessing the terrain of a system.
Of course that's just my opinion. I've been watching the beta 12 of FQM and I'm liking it a lot! Please keep up the good work.
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