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  #1  
Old October 15th, 2007, 05:05 AM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

What are we going to do about parcelt? Also I see DryaUnda hasn't taken thier turn...
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  #2  
Old October 15th, 2007, 05:36 AM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

You should not need to open port 9945 to play as you are not hosting and thus not opening up to inbound connections. It is possible that you have a VERY strict setup on your firewall though.
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  #3  
Old October 15th, 2007, 09:33 AM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

i'd restart the server... something's getting buggered.
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  #4  
Old October 15th, 2007, 11:43 AM

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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Quote:
Velusion said:
What are we going to do about parcelt? Also I see DryaUnda hasn't taken thier turn...
I thought the game was on hold.
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  #5  
Old October 15th, 2007, 03:16 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

I saw that DyraUnda took his turn so I know the server is working.

Carloslib should be back tonight. Can we change the title to look for a replacement for parcelt?
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  #6  
Old October 15th, 2007, 03:42 PM

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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Please go ahead and find a replacement for me. Sorry for the inconvenience everyone.
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  #7  
Old October 15th, 2007, 11:12 PM

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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Ok, i've just played my turn. Bad to hear you cant play the game parcelt, i guess we'll have the chance to be partners some other time.
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  #8  
Old October 16th, 2007, 12:40 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Does anyone mind if I get this game back on track?

I'd propose the following (to take effect after the first host):

1) No delays in the game except for big holidays until we get down to 6 or fewer players. This is to keep the game moving and because I can't really accommodate lots of server changes.
2) Players whose partner stales/disappears are in charge of finding replacements. I would suggest each partner gives their partner their password in case of an emergency. Players should never put their nation on AI without consulting with their partner.
3) I'll put up a post looking for a replacement EA Ermor. If we can't find one in three days we put EA Ermor on AI and Carloslib can decide if he wishes to continue or flip to AI.

If anyone objects please do so ASAP.
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  #9  
Old October 16th, 2007, 01:18 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

I'd also suggest we allow partners to play both nations until a replacement can be found (or if a temp sub is needed)...not like there's any advantage and it'll help keep people from staling.
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