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  #1  
Old October 15th, 2007, 01:47 PM
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Edi Edi is offline
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Default Re: Early Expansion Question

One question I would like to ask the peole here, what sort of independent strength are you used to playing with? The default strength 5 indies are pathetically weak, while indie strength 7 actually makes planning your indie conquests important unless you're using superb sacreds or a SC pretender.

What is the most common indeps setting in MP?
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  #2  
Old October 15th, 2007, 01:58 PM

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Default Re: Early Expansion Question

I'd say the default, that is 5. Most MP games i've been in run with full defaults except renaming on, some with bigger HoF, rarely other settings are changed. Not that i've been in that many MP games though
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Old October 15th, 2007, 04:02 PM
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Default Re: Early Expansion Question

Quote:
Edi said:What is the most common indeps setting in MP?
Well in the 20-30 MPs I have played in, all but 1 have been indie 5. The 1 being indie 0...that was good fun...scouts running around taking provinces.

Well there have been more off the wall MPs recently such as the megagame, team games, using mod nations and others. The settings are rarely altered much from the default.

Typically indies will be 5, sites 35-50, 1 province start, money 100, resources 100, supply 100 and 15 provinces per player map.

In SP on the other hand I personally play some very wacky games with the settings all over the place.

The most used mods are worthy heros and conceptual balance.
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Old October 15th, 2007, 04:50 PM
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Default Re: Early Expansion Question

"Speaking of the Blood Druids:
Does anyone else wish you'd get them instead of regular ones when you have to fight them? Is there a site you can get them from?"

There is a magic site called blood henge which allows you to recruit blood druids. I've only seen it once though, seems very rare.
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