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  #1  
Old October 15th, 2007, 10:54 PM

Sombre Sombre is offline
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Default Re: Debug mod 1.0

You could make all the spells even easier to cast by adding this to each spell entry.

#pathlevel 0 1
#pathlevel 1 0
#fatiguecost 10

But I guess that would change them a bit too much, maybe not a good idea for testing.
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Old October 16th, 2007, 01:39 AM

ryo_akashi ryo_akashi is offline
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Default Re: Debug mod 1.0

Right. I did want to maintain the original spells as much as possible, hence the two new spells. In effect, the wish machine will provide infinite resource for the user.

I'll put in a "Contact Debug Sensei" to provide an all 9 path caster for easier access to spells in the next version.
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Old October 16th, 2007, 02:46 AM
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Default Re: Debug mod 1.0

this mod sounds great for no research games, as long as they still cost the same to cast
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