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October 16th, 2007, 05:16 AM
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Sergeant
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Join Date: Aug 2007
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: BAG
Guys, I have to exit this game. It's taking so long to start, and I would rather sign on another.
So Man is free. Good luck, everyone!
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October 16th, 2007, 06:29 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: BAG
Nikolai, it will start today!! Are you sure?
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October 16th, 2007, 10:58 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: BAG
Hurrah, we've started!! Really sorry again for the delay. Should be rolling at full speed now though.
Have to say, I'm excited about this game, it looks great. Nice choice of settings and map, and it's cool to have the mod nations and late pythium in there.
I controversially didn't remove Nikolai, as it just seemed too sad to give up on a game starting on the same day as it starts. If he really doesn't want to play hopefully we can find a sub quickly - but Nikolai, you should play!
Now, Pythium and the mod nations won't actually have received their turns yet - little technical hitch. I will work on that now. Been Dominions-fixing for the last hour and a half - really hope my boss doesn't walk in!
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October 16th, 2007, 11:09 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: BAG
Okay, I've got the turn files for Pythium, Vaettiheim and Ulm Reborn sent out. I'm optimistic they will work fine in future turns - let me know if there's any problems.
The problem with Pythium, you see, is that it is the only vanilla nation whose files don't have 'late_' or something in their names - it's just 'pythium.2h'. Weird.
Anyway, a couple of other things. Firstly, you'll need the hotfix mod. I'll attach it to the next post. Secondly, if you're not sure how to actually play your turn, read the LlamaServer FAQ (linked in my signature).
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October 16th, 2007, 11:09 AM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: BAG
HotFix mod!
Have a good game guys! 
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October 16th, 2007, 12:28 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: BAG
Argh, click on start game->
You miss a mod->
Install mod->
click on start game->
You miss a mod->
Install mod->
click on start game->
dom3 crashes->
start from console and look what it says->
missing map->
install map->
it works
btw. i love the caves on the map already. (Offcourse everyone agrees with me, that they belong to agartha)
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October 16th, 2007, 07:12 PM
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Sergeant
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Join Date: Aug 2007
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: BAG
I will play. But it's horrible position for me, and will probably fall soonest.
I feel bad, because I took to many game, and even stalled a nation with a shot at winning... less a shot now. Too many games, not enough time to do service.
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October 16th, 2007, 08:19 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: BAG
Well, hopefully our 30 hour schedule will be of some help, or you can ask one of the other servers to extend their turn time. I wish you the best of luck, and hope you exceed your expectations. If at any time you or anyone need a temporary delay, feel free to ask. I'll grant it if I see it in time.
Once enough people ask for/agree to it, we'll switch to a fifty-hour timer. But I don't expect that to happen before the third year, though I may be wrong about that.
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