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October 16th, 2007, 06:43 PM
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Sergeant
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Join Date: Sep 2006
Location: Memphis, TN
Posts: 332
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: Taking notes
Yes, I want the game to go on.
Regarding an NAP, I don't think we ever had one in writing. We started against Lanka and took him down and agreed not to go after each other, but I don't think we ever had an official NAP. I could be wrong about that though.
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October 16th, 2007, 07:37 PM
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Corporal
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Join Date: Oct 2006
Location: Birmingham, UK
Posts: 133
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Taking notes
Warhammer, are you still planning to do your write-up after the game finishes? If so I would be interested to read it, as I'm playing EA Tien Chi in my first MP game and since you seem to have pretty much won, you obviuosly had an effective strategy with them!
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October 16th, 2007, 08:40 PM
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Corporal
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Join Date: Jun 2007
Location: Atlanta
Posts: 155
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Taking notes
Warhammer has "pretty much won." Hehe! Let's just say you are mistaken. But Warhammer/Tien Chi is clearly in second place.
Warhammer, we do have an NAP with 3-turn warning, from ages ago. I will honor it unless you dishonor it.
sum1, as Tien Chi wants to continue, I will continue fighting you as normal, so no dueling as of yet. If either I or Warhammer decide to throw in the towel and you are still around, I like the idea. It would be interesting either with casting or without.
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October 16th, 2007, 09:02 PM
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Sergeant
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Join Date: Sep 2006
Location: Memphis, TN
Posts: 332
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: Taking notes
Regarding the NAP, I seriously don't think we ever made one. The closest thing I have was that we should proceed in NAP mode from a note back on 8/20. But, there was nothing more definitive than that. I am willing to be proven wrong, but I can't find anything other than that.
For the record, I'm willing to honor it if it is there, but I really don't think we ever made one. I'm not trying to be argumentative, but this has a big effect on what happens in the next few turns (obviously).
I really do want to continue this game because I think there is still stuff to be determined.
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October 16th, 2007, 09:09 PM
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Corporal
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Join Date: Jun 2007
Location: Atlanta
Posts: 155
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Taking notes
I'm happy to continue the game. My recollection is that we had a 3-turn NAP. It has been a long time since we discussed it though, and maybe it was just a general NAP.
If you want to break the NAP right now, I think that's fine and honorable, as it means no sneak attacks - we can both attack each other this turn. Or, if you want to keep the NAP for some additional number of turns, that's fine too. Let me know, obviously it affects my decisions a bunch too.
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October 16th, 2007, 09:09 PM
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Corporal
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Join Date: Jun 2007
Location: Atlanta
Posts: 155
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Taking notes
Also to be clear, I think Yomi is basically defeated now, but since we've never fought and you are much larger than Yomi, there's no way to say I will beat you yet.
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October 16th, 2007, 09:19 PM
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Sergeant
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Join Date: Sep 2006
Location: Memphis, TN
Posts: 332
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: Taking notes
Tell you what, let's consider this turn the notification and after the next turn, everything is fair game, ok?
For the record, you probably will win, but I have a few tricks up my sleeve.
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October 16th, 2007, 08:56 PM
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Sergeant
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Join Date: Sep 2006
Location: Memphis, TN
Posts: 332
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: Taking notes
I wouldn't say I pretty much have this won, but I think I would put up a good fight either way. Oceania is running first by a good margin right now, but I figure making it to the end game is a win.
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