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October 16th, 2007, 06:49 PM
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mod help
#modname "Gang wars"
#description "The mod file for the Gang wars map"
#version 1.0
--city guard
#selectnation 31
#name “City Guard”
#epithet “See no evil, hear no evil”
#clearsites
#end
--the church
#selectnation 32
#name “The Church”
#epithet “Purification by fire”
#end
--The King
#selectnation 29
#name “The King”
#epithet “The power on the throne”
#end
why does this make it unable to start a new game?
it crashes right away.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
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New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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October 16th, 2007, 06:55 PM
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Major General
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Join Date: Feb 2005
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Re: mod help
Run the game with the "-ddd" flag and look at the bottom of the text file produced.
You might have smartquotes in the file or something, can't see anything else wrong.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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October 16th, 2007, 06:58 PM
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Sergeant
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Re: mod help
I like your three factions, especially the epithets
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October 16th, 2007, 07:08 PM
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Lieutenant General
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Re: mod help
they should be unplayable though..  not sure if that will all work
how do I run with -ddd
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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October 16th, 2007, 07:10 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Thanked 39 Times in 31 Posts
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Re: mod help
btw if you like those lines how about this one
--
-- Map file for Dominions 3
--
-- Illwinter Game Design
-- www.illwinter.com
--
-- Title and image file
#dom2title City wars-Gang wars
#imagefile Gang wars.TGA
#domversion 175
#defaultmapzoom 1.00
#description "You are a stranger in town, a powerfull, evil stranger and you want power, LOTS of power. The cityguard could be a way.. a LONG, SLOW way to power, and long and slow just isn't like you. The King isn't going to give you his power either, and you hate him for it already, ow yeah, he'll pay too. And religion.. is not the thing for you, except to be worshipped by your minions as they spread your gangs dominion over the city. Take the power you deserve. And the money. And the lives you need to take to get whatever else you want."
--
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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October 16th, 2007, 07:14 PM
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Sergeant
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Join Date: Aug 2007
Posts: 379
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Re: mod help
sounds good, really creates a story. So, I reckon there is a 4th faction you haven't listed above. once you finish this, you should let me know how hard modding was. I think you're coming at this all from a similar experinece level as I would be.
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October 16th, 2007, 10:35 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
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Re: mod help
I assume you're using windows.
Right-click on the shortcut, go properties.
In the target box, add -ddd outside of the quotation marks at the end.
i.e. presumably:
"C:\Program Files\dominions3\dom3.exe" -ddd
This is also how you can create shortcuts to network games, for example Evermore:
"C:\Program Files\dominions3\dom3.exe" -C --ipadr 67.66.187.69 --port 10020
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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October 17th, 2007, 03:43 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: mod help
Quote:
DrPraetorious said:
I assume you're using windows.
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If you do, the output will be in stderr.txt in your game directory, too.
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October 17th, 2007, 02:19 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Re: mod help
Något gick fel!
#name, empty name
(I actually saw this in a window too without the ddd thing btu didnt'think THAT would be the explanation.. which name is empty?)
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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October 17th, 2007, 02:27 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Thanked 39 Times in 31 Posts
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Re: mod help
another question:
There is a command to make a nation start in a specific prov
there is a command to make a nation have a certain god
but how can I edit that god... it's not yet a commander I can edit in my .map file right? (items, name etc nothing fancy)
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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