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  #111  
Old October 15th, 2007, 07:13 PM

jutetrea jutetrea is offline
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Could that have to do with the spelling of the lightweight armors?

http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1

No idea, just a thought
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  #112  
Old October 15th, 2007, 07:33 PM
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WraithLord WraithLord is offline
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Default Re: Pretenders received

Quote:
jutetrea said:

Could that have to do with the spelling of the lightweight armors?

http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1

No idea, just a thought
Sounds like it. This is actually very easy to fix. I can make a script (actually more like a command) in bash/perl/python to fix any given mod. However it could very well be that there are additional issues with mods as well.
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  #113  
Old October 15th, 2007, 08:57 PM

LoloMo LoloMo is offline
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Default Re: Pretenders received

No, it was an sprnbr error, seems the number of sprites possible was reduced.

Here is the thread about it:

http://www.shrapnelcommunity.com/thr...&fpart=15&vc=1
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  #114  
Old October 16th, 2007, 04:00 AM
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Yacks, nothing to do but wait for next patch
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  #115  
Old October 16th, 2007, 05:03 AM
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I acknowledge your enthusiasm, WraithLord, and I really would want this to work with 3.10, but it seems futile. If the solution which has been applied to the ModsOverEurope game works like intended then we can use the same thing over here.
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  #116  
Old October 18th, 2007, 06:19 AM
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Default Re: Pretenders received

The insane def in "Stigian Corruption" mod represents spirit armor, thats not a typo. Recently I had to lower the prices for the nations commanders, since the AI was incapable of playing this nation. The nation seems highly overpowered but it has vulnerabilities (ex. Nephilim are high cost and 0 protection).
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