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October 18th, 2007, 03:11 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Re: Interesting concept.
help plz with 2 posts above?
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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October 18th, 2007, 03:24 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Interesting concept.
I'm going to actually point out here that until certain other issues are resolved, you're on pretty damned thin ice if you start demanding help as if you are automatically entitled to it, but I will help you this once.
See map command #allowedplayer <nbr>
That will allow you to set which nations can appear on the map. Though if you use it, you need to use it on all of the ones you want to allow, so it doesn't solve your problem except in cases of precisely 4 nations. Otherwise it's no can do.
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October 18th, 2007, 03:30 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Thanked 39 Times in 31 Posts
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Re: Interesting concept.
no I actually want 3 "pre placed" nations for the comp, they are the "enemies"and then just any number (but usually 1-4) for humans or others (to play agianst those 3 ,though not allied)
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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October 18th, 2007, 03:47 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Interesting concept.
Can't do. You need to always manually assign the nations you want as AI and set their start locations and that's that. No workaround.
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October 18th, 2007, 04:03 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Thanked 39 Times in 31 Posts
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Re: Interesting concept.
TO PLAY THIS GAME:
1. create at least 4 nations
2. use The King, The Church and The City Guard as 3 of those and set them to computer controlled
3. Create a slot for your own nation, set it on human
4. If you want other gangs competing for power in the city create as much enemies as needed. I advice 1-3."
I have added this to my map now
I guess you mean there is no way around these 4 steps, no way to have a mod or map file do the first 3 steps when choosing the map?
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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October 18th, 2007, 04:11 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Interesting concept.
Yes.
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October 18th, 2007, 04:23 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
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Re: Interesting concept.
to bad would make "campaigns" look more smoothly but now I'm sure there is no other way I'll just deal with it I guess.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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