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  #1  
Old October 19th, 2007, 08:58 AM

Szumo Szumo is offline
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Default Re: Too many mountains?

Just remember Abyssia is not a mountain nation
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  #2  
Old October 19th, 2007, 12:45 PM
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PashaDawg PashaDawg is offline
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Default Re: Too many mountains?

Really? I don't have the game with me on holiday, but I thought Middle Era Abysia had mountain survival. Maybe they just have waste survival, and I recall incorrectly.
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  #3  
Old October 20th, 2007, 05:28 AM
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Default Re: Too many mountains?

It is waste survival.
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  #4  
Old October 28th, 2007, 04:51 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Too similar terrain?

Your terrain may be to homogeneous.

As a starting position, I got the province 288. I'm surrounded by forests, mountains, and wastelands. I don't have many options for gold.

It may be a matter of opinion, but it'd be nice if the terrain was broken up a little more.

That said, haven't seen any actual problems with the map, especially considering we crammed it so full. I am curious what's the intention behind the "border mountains" in the area?

When the scenario comes out, I'll look forward to it.
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  #5  
Old October 28th, 2007, 06:06 PM
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Zylithan Zylithan is offline
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Default Re: Too similar terrain?

This is a problem in general.. it's hard to make a map look pretty and natural without making it homogeneous. Something I have noticed in making maps. But its important, right...
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  #6  
Old October 30th, 2007, 10:52 AM
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PashaDawg PashaDawg is offline
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Default Re: Too similar terrain?

Hi LP & Zylithan:

Thank you for your comments.

When I was originally designing the map, I was worried that the mountain range would be too big. However, a good friend recommended that I go for it anyway to create a map that presented a new "challenge". Also, the map was designed for a scenario that would not really have players starting in the middle of the mountains (except maybe the Giants & Agartha). The mountains were intended to create a bit of a barrier.

Province 288 was certainly never intended as a starting spot, although the mountains and large waste area was intended as the home of Abysia. The mountain pass through 299 was intended to break up the mountains a little, but I wanted it a bit difficult. It has waste on one side and swamp on the other. The City at 299 was intended to be a bit of a Shangra-La, if you will.

Border mountains were intended to create the resource situation of mountains but without the movement restrictions.

I enjoyed creating the map, but it might not work perfectly for random nation placement. I still plan to create the scenario, plus a version that will have much fewer provinces (maybe 150). Also, with future map making, I will take care to keep the layers in GIMP longer (even when doing the pain-in-the-butt wraparound work), so that I can more easily make changes later.

If you have ideas of where nations should start in a late era scenario (and maybe a middle era, too), let me know.

Pasha
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  #7  
Old October 30th, 2007, 07:34 PM

ryo_akashi ryo_akashi is offline
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Default Re: Too similar terrain?

Can I request an update to the Threelake map, using the map making techniques from this map?

Specifically, the farmlands, wastelands and forests from this map looks much better as compared to Threelake. I won't mind the mountains too
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