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Old October 21st, 2007, 02:05 PM
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Default Re: Abysia, Age and Death: a suggestion

Or give them national spells to compensate.

Personally, I think new national spells are the best way to fiddle with national mechanics in this way.

A national version of wight mage that cost fire gems - and Abysia gets some other unit # out of the deal that is more thematic (and perhaps not undead.) I can't mod this myself, since I can't change what Wight Mage gets on a national basis.
A fire version of Transformation would also work; again, maybe a different list of unit ids. Can't do this either.

Stuff I can mod myself:
* 1 Fire Gem to reduce your age by 5 years, Abysia only. Could have side-effects like T'ien Ch'i internal alchemy.
* Fire-based Mummification. This would only help for units in the HoF.
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