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Old October 27th, 2007, 07:31 PM
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Default Re: quicky update

so, finally been working on some graphical stuff, as i think i am fairly satisfied with the landmass generation algorithm. now, one of the nice things about c# is that it has a fairly good graphics library (at least for my purposes). what this means for you, is that you get to use textures in the maps. here is an example screen:

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Old October 27th, 2007, 08:55 PM
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Default Re: quicky update

Now we're talking.
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Old October 28th, 2007, 04:37 AM
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Default Re: quicky update

Lookin' good ph!
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