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View Poll Results: Do you prefer flowery or utilitarian descriptions?
flowery 34 79.07%
utilitarian 9 20.93%
Voters: 43. You may not vote on this poll

 
 
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  #11  
Old October 29th, 2007, 01:26 PM
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Default Re: FQM Stellar Object Ability Descriptions

Hello Fyron,

So I've put in some time with PR4 and I like it a lot! The planet textures and atmosphere colours are really helpful now in their current form!

I have no major feedback; it's been a stable release for me. I have noticed that some of the storm properties (now in groups of 4 properties per storm) have a tendency to saturate the System Properties list in the top left of the System Display. Do those storms / asteroids have to have System Wide properties or can they be sector properties only to get them out of that list? As it stands you get a block of 4 messages (for just one storm) and the others are not reported. It's a tiny bit inconsistent.

And a question: is the "Occlusion" property of asteroids / storms linked to the actual required sensor level? I don't recall and am away from my SE5 at the moment. Since only 1 in 10 asteroids help hide ships now, the others should have an Occlusion of None - and Occlusion could be "Slight" for required sensor level 1-5, "Medium" for 6-10, etc etc. It would help human players assess the terrain of a system with just single-clicks rather than getting up a set of sector reports one at a time.

Those are of course just minor points / ideas. I really do enjoy the FQM quadrants and consider the mod to be essential. After work today I will waste no time in getting a new Balance 1.11 + PR4 game underway!!!
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