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October 21st, 2007, 01:39 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Crash Bug
For the second 1.58 game in a row, after about 80 or so turns, I click on the "planets" view and get an access error and crash to desktop. The prior turn can be loaded, and is fine; but the subsequent turn and thereafter, "planets" is no longer usable, due to the crash bug. It never happened in 1.44. BTW, I am using a custom mod, though I can't imagine how that might cause this scenario.
Has this happened to anyone else, and has it been reported to MM?
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October 22nd, 2007, 03:34 PM
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Corporal
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Join Date: Sep 2006
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Re: Crash Bug
Could there be a bad planet picture in the mod? Photoshop puts garbage at the beginning of picture files that SE5 has trouble with.
I am getting a End of Turn processing permanent freeze with BM1.10&1.58... seems to occur when I leave ships in a certain enemy's space when the turn processed. I suspect an AI fault.
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October 26th, 2007, 04:50 PM
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Corporal
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Location: Seattle,Wa. USA
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Re: Crash Bug
In a multi player game with version 1.58 I have had the game freeze up at the end of the turn processing. It seemed to happen on a turn in which I had troops attack a planet. When I would replay the same turn with the troops moved away from the planet the turn would process correctly and complete. I decided that it was just easer to "Glass the suckers." and recolonize the planet.
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October 26th, 2007, 05:04 PM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
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Re: Crash Bug
Quote:
Saber Cherry said:
For the second 1.58 game in a row, after about 80 or so turns, I click on the "planets" view and get an access error and crash to desktop. .. Has this happened to anyone else, and has it been reported to MM?
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Have that as well, using Kwoks Balance 1.10. Showed up after a minor nation surrendered to me and gave me Gas Colonizing Tech additionally to my Ice Colonizing.
Haven't reported it up to now, though.
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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October 26th, 2007, 05:25 PM
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Shrapnel Fanatic
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Re: Crash Bug
The thing about unreported bugs is they tend to be a bit harder to fix. 
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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October 27th, 2007, 05:07 AM
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Major General
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Join Date: Nov 2000
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Re: Crash Bug
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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October 27th, 2007, 06:35 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: Crash Bug
Well, only you can determine whether or not you're entitled to report bugs.

__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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October 27th, 2007, 07:41 AM
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Major General
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Join Date: Nov 2000
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Re: Crash Bug
Quote:
Arralen said:
Quote:
Saber Cherry said:
For the second 1.58 game in a row, after about 80 or so turns, I click on the "planets" view and get an access error and crash to desktop. .. Has this happened to anyone else, and has it been reported to MM?
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Have that as well, using Kwoks Balance 1.10. Showed up after a minor nation surrendered to me and gave me Gas Colonizing Tech additionally to my Ice Colonizing. Haven't reported it up to now, though.
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Thinking 'bout it, the error must have started occuring around turn 80 for me as well.
Strangely, now, at turn 95, it went away again ?
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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October 31st, 2007, 02:24 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Crash Bug
Quote:
Power Man said:
In a multi player game with version 1.58 I have had the game freeze up at the end of the turn processing. It seemed to happen on a turn in which I had troops attack a planet. When I would replay the same turn with the troops moved away from the planet the turn would process correctly and complete. I decided that it was just easer to "Glass the suckers." and recolonize the planet.
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Interestingly, in my last game, after some number of turns, I started getting a crash when I tried to use the ground combat simulator. Space combat simulator was fine, though. Probably the same bug.
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