Quote:
thejeff said:
I've had a similar problem awhile back. It shouldn't be related to 3.10, though.
An upgrade to libglu1-mesa broke the battle replays causing the same symptoms.
I fixed it by downgrading to libglu1-mesa_7.0.1-1.
There's a bug report for the library (it broke something else) claiming it's fixed in the next version.
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Hi. Thanks for the attention. I had a long lapse in my Dom3 playing, so it did not have to be related to 3.10, indeed.
[After trying] Yay, it works again with libglu1-mesa_7.0.1-1.
BTW, where is the place to make a request for direct pulseaudio support in dom3 ? There already is a SDLAudioDriver for pulseaudio...