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  #1  
Old November 5th, 2007, 04:25 PM

Shovah32 Shovah32 is offline
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Default Re: Assassin nations?

Almost any forgable bow+eye of aiming(please ensure the assassin has atleast 2 eyes before giving him this+boots of quickness=generally great assassin.

Most forgable bows either have good damage, a good effect(feeblemind, entangle ect) or multiple shots, making them great for assassins.
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  #2  
Old November 5th, 2007, 04:35 PM
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Default Re: Assassin nations?

How about bow of war+eye of aiming+boots of quickness. 26 ranged attacks per combat round?

He might make a good assassin.

Also, he could probably kill any bodyguards the target may have.
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  #3  
Old November 5th, 2007, 05:45 PM
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Default Re: Assassin nations?

I've seen etheral crossbow work with an assassin. Nothing exciting, opponent just disappears in a blink. I had to replay the very first one a couple of times just to comprehend what happened.

I think that my assassin should be 100% successful with it, but that has not proven to be the case. I guess the problem is accuracy combined with not firing every round.
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Old November 5th, 2007, 06:31 PM

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Default Re: Assassin nations?

The ethereal xbow is MR resists tho, isnt it? So you cant be 100% effective.
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Old November 5th, 2007, 08:53 PM

Stryke11 Stryke11 is offline
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Default Re: Assassin nations?

Quote:
Edratman said:
I've seen etheral crossbow work with an assassin. Nothing exciting, opponent just disappears in a blink. I had to replay the very first one a couple of times just to comprehend what happened.

I think that my assassin should be 100% successful with it, but that has not proven to be the case. I guess the problem is accuracy combined with not firing every round.
Thanks for that. I guess it's just one of those things you can't see, but have to trust that it works. I'm glad to hear it does. I always though EC's had perfect prescison, tho. I can see how for an assassination situation that would be overpowered, though.
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Old November 5th, 2007, 10:12 PM

Shovah32 Shovah32 is offline
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Default Re: Assassin nations?

Any assassin with a skullface can also be deadly. Sure, it's expensive(and other than against the ai, probably not worth it) but casting raise skeletons for 5 fatigue means that, assuming you survive the defenders first turn, you should be safe.
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  #7  
Old November 6th, 2007, 11:20 AM
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Default Re: Assassin nations?

Quote:
Stryke11 said:
Thanks for that. I guess it's just one of those things you can't see, but have to trust that it works. I'm glad to hear it does. I always though EC's had perfect prescison, tho. I can see how for an assassination situation that would be overpowered, though.
I've just recently switched to a nation that can make the etheral crossbow with its own mages and I've come to like it to equip mundane commanders. I usually play one nation at a time so I also haven't often played a nation with assassins and the few times I've had assassins was from sites, which are few and far between. I previously equipped assassins with the bow of madness, but I think the EC is better.

Because I don't routinely have access to assassins I don't use them as a strategy, but more of an experimental toy. I keep trying to get a pretender or major mage with the bow of madness or etheral crossbow. No luck to date. My assassins seem to always go after mundane commanders or low level mages when they weren't getting killed off by the PD.
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Old November 6th, 2007, 12:38 PM

Zaramis Zaramis is offline
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Default Re: Assassin nations?

YOu all forgot Marignon? they have assassins too!
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  #9  
Old November 7th, 2007, 05:02 PM
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Default Re: Assassin nations?

Tir An Og too...in fact theirs are pretty badass.
Baobhan Sidhe, A2 mages with glamour.
I havn't played them in MP though, so I dunno how good they'd be there.

Actually the more I think about them the better they seem. They're expensive, but they're also researchers so they can do that while they're not being used. Then when war comes round you can suit them up and send them out.
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