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  #1  
Old November 6th, 2007, 09:32 AM
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Default Re: World of Warhammer - Released!

EDI(the amazingly cute & intelligent red dragon) : No hurry, I was just wondeing if it existed already, I'll continue using this superb (and already full with pleasant details(ie : like this cavern leading to many regions)) map , and start testing this WW map.
Once again, a big THANKS to modders and map makers.
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  #2  
Old November 6th, 2007, 11:03 AM
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Default Re: World of Warhammer - Released!

Never mind. I figured it out. I put them in the wrong Dom3 folders!!! 8^)
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Old November 6th, 2007, 05:04 PM
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Default Re: World of Warhammer - Released!

Thanks a ton, Zepath.
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  #4  
Old November 6th, 2007, 09:31 PM
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Default Re: World of Warhammer - Released!

Very nice!
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Old November 8th, 2007, 04:07 AM
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Default Re: World of Warhammer - Released!

I'm glad the map is being well received so far. The resolution/resizing issue was a problem at first and my thanks are to Panpiper for being so forthcoming about it.

As an update on the map, I have been working on the adventure version, setting up legendary figures like Mannfred von Carstein and Balthasar Gelt for you all to knock down. Major provinces (like Altdorf, Khemri, Zharr Nagrund, etc.) will feature very difficult defending armies led by unique and fiction-appropriate heroes with indy forts and at least three thematic magic sites (drawn from the stock list) some of which will permit special summons. Population types will be geared so that controlling the provinces belonging to specific races the Warhammer fiction will give you access to basic Dominions troop types of that sort. Control the Southlands jungles, for example, and you'll be able to suplement your forces with reptilians. Overrun the Chaos wastes and you'll be able to draft barbarians and demons.

In this strain, I will happily accept requests from anyone for the inclusion of particular characters, armies, or the like in the adventure version. My knowledge and references of the Warhammer World are sufficient to the task of filling the map with very special indy provinces, but I'd hate to leave out someone's favorite nemesis from this far more characterful version.

Also, if anyone catches any snags in the map or my spelling of province names while playing on the map, please let me know.
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Old November 8th, 2007, 04:31 AM

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Default Re: World of Warhammer - Released!

Make sure the large forests like Drakwald give the chance to recruit beastmen - or satyrs in this case. Cavemen would be nice in the chaos wastes and far eastern mountains representing trolls or ogres.
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  #7  
Old November 8th, 2007, 12:18 PM
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Default Re: World of Warhammer - Released!

Sombre: Will do. My plan was to use Pangaean troops to represent the beastmen tribes and barbarians/tribal humans to fit the role of the uncivilized human Chaos-worshipers in the far north and south. Cavemen would be a nice supplement to those and I'll use them in the east as well for ogres. Of course, there are a number of troll troop types in Dom3 already and I could use them to fulfill the role of the ogres in some places. There is at least more variety among the trolls than the cavemen. My biggest unknown at the moment is how to properly represent the dwarfs. There are not nearly enough svartalf-like beings in the otherwise comprehensive stock creature list to fairly recreate the dwarven holds.
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