.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Closed Thread
 
Thread Tools Display Modes
  #1  
Old November 6th, 2007, 09:03 PM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Don't you think it's a nice and interesting thing that the nations vary so much in many different ways, including the strength of their PD?
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
  #2  
Old November 6th, 2007, 09:31 PM
Zylithan's Avatar

Zylithan Zylithan is offline
Sergeant
 
Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
Zylithan is on a distinguished road
Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Not making any specific comments to this topic.. I find it simultaneously nice that the different races are different... the game does not have balance by making every race identical. I do sometimes feel like I wish it had more balance though.
  #3  
Old November 6th, 2007, 09:47 PM

Ironhawk Ironhawk is offline
General
 
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
Ironhawk is on a distinguished road
Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Dont let the rage abate! Keep the thread going!

Hahahah. like 100 posts on this one alone
  #4  
Old November 6th, 2007, 10:11 PM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Indeed, one has to salute Lord_Bob as a master troller. It's no mean feat getting people more worked up over markaka than helhirdlings.
  #5  
Old November 6th, 2007, 10:25 PM

Valandil Valandil is offline
Second Lieutenant
 
Join Date: Dec 2005
Location: Everywhere
Posts: 495
Thanks: 0
Thanked 13 Times in 1 Post
Valandil is on a distinguished road
Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Markata are the most powerful unit in the entire game. The entire game!

My sc with the stone sword will kill himself after swinging it 50 times. The most effective way in the game of killing him is 51 markatas, at 255 gold. Plz Nerf Markatas.
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.

  #6  
Old November 6th, 2007, 10:36 PM
KissBlade's Avatar

KissBlade KissBlade is offline
Major
 
Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
KissBlade is on a distinguished road
Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Since somehow it looked like my kind played a small part in causing this, I should point out that my case of the monkey nations (Aside from Lanka) being weak is that their troops are poor precision low protection chaff for the most part and as a result difficult to early expand with on a consistent one province a turn basis. Elephants make up but Bandar chaff isn't as good as say wingless. The VQ was actually suggested because I didn't want to pick the Ghost King since when I wrote the guide, the GK was by far the best SC chassis but I thought VQ would be fun since Patala can get away with taking neg scales since their nationals aren't too great. I don't know how Kailasa/Bandar Log plays out because Lanka blows Kailasa out of the waters and Bandar Log has some problems on magic diversity. The monkey nations have poor PD but really I think their main problem is, their infantry (aside from broken Elephants) are just overpriced for what they do. The longbows cost 20 gold for larger easier to hit targets with lower precision. Against elemental battlemagics, monkey troops just disappears. To say nothing about good archer platoons early on. Once you get to late game though, they're awesome especially EA/LA with clammable mages off the bat and the astral to use it but it's getting there that's pretty tough.

I think Lordbob has some valid points about how PD can play a role in the success of a nation. PD that's hard to raid is very very annoying to deal with but that's not the main flaw of monkeys.
  #7  
Old November 6th, 2007, 10:43 PM

Valandil Valandil is offline
Second Lieutenant
 
Join Date: Dec 2005
Location: Everywhere
Posts: 495
Thanks: 0
Thanked 13 Times in 1 Post
Valandil is on a distinguished road
Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Well put.
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.

  #8  
Old November 6th, 2007, 11:12 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Quote:
quantum_mechani said:
It's no mean feat getting people more worked up over markaka than helhirdlings.
I thought this sounded an awful lot like all these Helheim threads from the start. They even proposed to do a test game, one against one, to undermine and proof their theories, see.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Closed Thread

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:17 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.