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  #1  
Old November 7th, 2007, 08:09 AM

Sombre Sombre is offline
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Default Re: Warhammer map is finished: when do we play?

I think Teutanion is reasonably well balanced for vanilla. Sylvania is imo overpowered though - I nerfed them a fair bit for the cbm version.

You have the list of warhammery nations right though, sanguinia, skaven, ogre kingdoms, sylvania, teutanion, tomb kings. You could then have Marignon in place of the empire, possibly use a couple of other vanilla nations as standins.
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  #2  
Old November 7th, 2007, 03:46 PM

Aezeal Aezeal is offline
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Default Re: Warhammer map is finished: when do we play?

i'd love a game like that

-Ulm could be bretonnia sort of, a few name changes would make it even better
-vaettiheim for orcs n goblins?
-LA ermor for undead if you want another evil race, but next to tombkings then.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #3  
Old November 7th, 2007, 05:38 PM

Nikolai Nikolai is offline
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Default Re: Warhammer map is finished: when do we play?

Please reblance Sylvania if necessary, but I would love to play it in such game.
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  #4  
Old November 8th, 2007, 02:11 AM

Sombre Sombre is offline
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Default Re: Warhammer map is finished: when do we play?

Teutanion is basically a bretonnia of sorts. Far closer than Ulm is, anyway.
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Old November 8th, 2007, 12:22 PM

Aezeal Aezeal is offline
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Default Re: Warhammer map is finished: when do we play?

Ow ok, I don't know many mods so I'll believe you

Is your empire mod somewhat ready too (else Marignon would fit, but maybe LA man tower of chelms even better?)
Or Shinuyama for orc n goblins
Tirnanog as high elves?

The game really lacks a dwarven nation though

Woodelves could be a mix of Tirnanog and pangaea, if someone could just throw them together somewhat balanced.
Delete some satyrs, centaurs and the pans and enter some elvish pplz and leaders from tirnanog.. ow and delete harpies of course, cus they are evil

DE.. no real replacement IMHO would be THE ideal bloodhunt nation on that map.. except no of the current bloodnations resemble them in the least.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #6  
Old November 8th, 2007, 02:27 PM

Nikolai Nikolai is offline
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Default Re: Warhammer map is finished: when do we play?

Not Ulm nor Teutanion is Bretonnia. Teutanion is very close with troops, but mages are completely wrong. But it would be very easy to give them right mages, and slightly make knights better... Bretonnia have best knights and best warhorses (non-magical/chaos)
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