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November 5th, 2007, 10:26 PM
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Private
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Join Date: Nov 2007
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A holy diplomacy question?
My fist few games I played as Ulm. so when I tried a new nation I was surprised to see the holy limit on unit building. My question is can you raise this limit or is it set?
Second is there any diplomacy or do you stay at war with someone for the entire game?
thanks in advance.
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November 5th, 2007, 10:32 PM
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Brigadier General
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Re: A holy diplomacy question?
The holy limit applies to sacred units only(which you probably know). It is equal to the amount of dominion you picked for your pretender and is raised by 1 for every 5 temples you build.
There is no diplomacy when fighting against the ai. They may declare war against you without warning(you will recieve a message) and sometimes they will stop the fighting without a message.
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November 5th, 2007, 10:35 PM
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Private
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Re: A holy diplomacy question?
Thanks for the information. wierd that there is no peace message?
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November 5th, 2007, 10:50 PM
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National Security Advisor
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Re: A holy diplomacy question?
Indeed, it is weird.
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November 6th, 2007, 03:48 AM
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General
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Re: A holy diplomacy question?
You do indeed stay at war for the entire game. The AI bases it's war declarations on how many troops you have. If you have less than it, it may declare war. If you later build up a superior force to the AI, then it may not attack you again, although you are still at war. You can sometimes ignore an AI nation that you have totally overpowered, even if it has declared war, since it will most likely not attack you again.
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November 6th, 2007, 01:07 PM
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First Lieutenant
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Re: A holy diplomacy question?
I find the AI declares war often when I haven't even found a single province of that nation. I have noticed that I usually soon find that nation with a scout so that means that the AI sees my scout in some manner. It is also common that the AI nation is well removed from my provinces.
I put AI declarations of war into 2 categories:
1. When they are adjacent I get the declaration of war on the same turn they attacked my provinces. Sort of like Pearl Harbor.
2. The declaration of war occurs when they are not even close. When we do end up having adjacent provinces they don't attack until they have assembled a large force, which sometimes never happens.
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November 6th, 2007, 02:44 PM
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Second Lieutenant
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Re: A holy diplomacy question?
AI delcarations of war expires when you do not face each other (i.e. have no adjacent provinces). Scout does not count.
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November 9th, 2007, 12:40 PM
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Private
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Re: A holy diplomacy question?
Wow konming that is some useful information to say the least...
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November 9th, 2007, 12:49 PM
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General
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Re: A holy diplomacy question?
It's not that simple, I think.
I've had AIs who don't border me declare war and send remote attacks. Then send another remote attack later without a new declaration.
I've also had AIs I've bordered declare war, then after awhile with no conflict, declare it again. (The case I'm remembering our border was a coast, so he couldn't effectively attack me and I had other priorities.)
I think it's just some number of turns without conflict. Which is more likely if you don't share a border.
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November 9th, 2007, 02:20 PM
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General
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Re: A holy diplomacy question?
Quote:
thejeff said:
It's not that simple, I think.
I've had AIs who don't border me declare war and send remote attacks. Then send another remote attack later without a new declaration.
I've also had AIs I've bordered declare war, then after awhile with no conflict, declare it again. (The case I'm remembering our border was a coast, so he couldn't effectively attack me and I had other priorities.)
I think it's just some number of turns without conflict. Which is more likely if you don't share a border.
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thejeff is right... the AI can attack during the same turn as declaring war, the turn after or not declare war at all yet still attack.
After the AI declares war even if it doesn't have a neighboring province it will attack via spells for several turns. The spells might hurt population, unrest, be an attacking army or something else.
The AI is less likely to go to war if it's already battling a strong opponent and you are at equal level or higher.
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