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  #11  
Old March 12th, 2002, 08:43 PM

LordZon LordZon is offline
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Default Re: AI, Defend Thyself (mine question)

I believe Homer says Doh. But uh doop is close.
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  #12  
Old March 12th, 2002, 08:51 PM
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Default Re: AI, Defend Thyself (mine question)

Emperor's Child: You don't like the Simpsons? What's wrong with you?
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  #13  
Old March 12th, 2002, 09:00 PM

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Default Re: AI, Defend Thyself (mine question)

I've seen mines in orbit around planets during games of 1.49, actually I had a tough time finishing one game because I had left the mines and sats an AI had put on a world, since I had finished off the planet I didn't worry about clearing the field. Little did I realize it kept the race slot alive until destroyed!
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  #14  
Old March 12th, 2002, 11:10 PM

Emperor's Child Emperor's Child is offline
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Default Re: AI, Defend Thyself (mine question)

quote:
Emperor's Child: You don't like the Simpsons? What's wrong with you?


Well... I'm one of those kooky types that think there is very little worth watching on TV... News and Sci Fi are about the only thing I'll watch. Most of my free time (what little I can wheedle away from my parenting duties) I put into hobbies, church and cultural events.

Val: Regarding AI's mining planets, I don't recall them ever doing this in ANY game I've played. Do you recall what AI race did this, and under what circumstances? I remember one game long ago that I had a mine layer attacked by the AI, and in the tactical auto combat mode my ship kinda pooped out a mine every few turns as it retreated. Maybe this is how those mines got there if you attacked a planet with a loaded minelayer in orbit. IIRC this was regarded as a bug and was fixed...

[ 12 March 2002: Message edited by: Emperor's Child ]

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  #15  
Old March 12th, 2002, 11:46 PM

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Default Re: AI, Defend Thyself (mine question)

I don't recall which race, it was a standard 1.4# game (don't recall what patch). The race's colors were a pinkish flag - I'll see if I have a save at home. It was definately mines around their home planet - that much I am certain of since I could not figure out why the game had ended and I couldn't find any more enemies! Thought there might be a cloaked ship in a nebula so I started clearing nebulas!!!
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  #16  
Old March 13th, 2002, 05:55 PM

Gryphin Gryphin is offline
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Default Re: AI, Defend Thyself (mine question)

Emperor's Child
RE: Telivsion
I agree. I have not owned a TV in over 3 years.
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  #17  
Old March 13th, 2002, 09:53 PM

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Default Re: AI, Defend Thyself (mine question)

Couldn't find my old saves I'll check some of my system backup CDs when I get a chance.
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  #18  
Old March 13th, 2002, 11:00 PM

Shepherd Shepherd is offline
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Default Re: AI, Defend Thyself (mine question)

I'm playing a game right now, and the Amon'krie are sending ships into my minefield...one at a time. They seem to be doing one test ship, then one minesweeper, then another test ship, repeat. And once when I dropped the ball and let them clear out all the mines, a full attack fleet of 13 ships came in on the next turn. Very crafty tactics, actually.

I'm pleasantly surprised by how good the AI has gotten in the Gold Version. SEIV is now a challenging game.
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  #19  
Old March 14th, 2002, 02:14 AM
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Default Re: AI, Defend Thyself (mine question)

Just FYI, Homer's famous exclamation is officially spelled "d'oh!", according to The Oxford English Dictionary.
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