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  #1  
Old November 9th, 2007, 04:42 PM

DigitalSin DigitalSin is offline
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Default Re: Markatamod V0.1

YES! My hordes of killer monkeys grow stronger by the day
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  #2  
Old March 2nd, 2008, 05:28 AM

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Default Re: Markatamod V0.1

Only 7 downloads? And 2 of them were my mum. Do people really hate groups of 4 funny monkey men that much?

For shame!
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  #3  
Old March 3rd, 2008, 08:52 AM

llamabeast llamabeast is offline
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Default Re: Markatamod V0.1

I'm still bitter from my markata debacle, described above. It's an inner pain I try not to remember.
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  #4  
Old March 3rd, 2008, 07:21 PM
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Default Re: Markatamod V0.1

Sombre, is it possible to give the groups of 4, 3 and possibly 2, two sticks and stones attacks? other than it's very good.

And just making sure, you price the in between ones like the groups group of 3 cost 15 gold?
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Old March 3rd, 2008, 10:54 PM

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Default Re: Markatamod V0.1

Yeah I price the in between ones.

It's slightly tricky to sort out the sticks and stones, but as long as you don't mind losing the range = strength bit, I can make it work properly for the next version, which will include markata archer groups and extend the mod to the other monkey nations.
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Old March 4th, 2008, 02:49 AM
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Default Re: Markatamod V0.1

Why can't the range = strength?? can't you just add another sticks and stones attack?
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  #7  
Old March 4th, 2008, 07:33 AM

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Default Re: Markatamod V0.1

There are only so many attacks a monster can have. With 4 markata you'd expect 3 clubs (only 6 clubs per square in melee then) and 4 sticks and stones attacks. If I give the markata a '3 clubs' attack, perhaps I can fit in 3 missile weapons. Perhaps not. I haven't tested it yet. I know for sure giving them 7 distinct weapons won't work though, they'll end up with 3 clubs and maybe 1 sticks and stones attack.
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