Panpiper: I'm glad you're so interested in the adventure map! With regards to the Chaos Wastes and the actual vortices themselves, rest assured they will be in no way wanting for demonic/horrific presences. Taking the vortex provinces will be incredibly difficult but will net great rewards in magic items, magic sites, and daemonic recruitables. However, at the present time I do not intend to incorporate a supplementary creature/item mod with the adventure map. It will be built with the stock library of creatures from Dominions 3. While not absolutely perfect representations of the Warhammer races, the stock Dom3 creatures are so varied that I am confident I can recreate the feel of the Warhammer fiction without a supplementary mod.
Getting the mutations and oddities of Chaos just right in Dominions will not be simple. Although I'm certain we could achieve a decent approximation. I'd highly encourage you to try your hand at a Beasts of Chaos nation mod or perhaps get on board with the Hordes of Chaos nation mod already in production. If you haven't discovered them yet, I actually designed four pretender gods based on the Chaos gods. They are included in my Nova Deus mod
http://www.shrapnelcommunity.com/thr...=&fpart=1&vc=1 Feel free to use them as the foundation for your own Chaos nation mod.
Aezeal: Thanks very much for the offer to help! I'd like to see how you'd use the satyrs/minotaurs/panii to represent beastmen. If you want to write up a few mid-level indy provinces using those sorts of creatures with the Beasts of Chaos in mind, that would be great. As well, try your hand at any of the dwarf/skaven cave provinces. I'm still not sure how to represent them. Vaetti are my backup cave-dwellers, but I'd prefer to not populate all the Underempire with goblinoids.
I'll keep final editorial privileges, but would love to have your help.
Wokeye: Thank you, I sure hope it does!
Sombre: I'm still very psyched for your Empire mod(s).

All of your work so far has been exemplary.
Xietor: Thanks!