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  #1  
Old November 10th, 2007, 04:42 PM
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Gregstrom Gregstrom is offline
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Default Re: Archonsod

I think these arguments about cost of units are flawed anyway. The limiting factor for Ulm recruitment is resources, not gold. That's their schtick.

Looking at the resource cost, Ulm took more than 3 times as many resources into the battle as Bandar.

Looking at cost of dead units, Ulm lost out on both gold and resources.

(I suspect that both armies in the Ulm vs. Bandar fight mentioned were equivalent to 4-5 turns of maxed-out unit production - perhaps they could be considered equivalent in that respect?)
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Old November 10th, 2007, 07:13 PM

Lord_Bob Lord_Bob is offline
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Default Re: Archonsod

You are quite right that resource cost is the limiting factor for Ulm. That's what makes elephants an effective weapon. They are gold eaters, and even when you win they tend to get Limps and Cripples and Battle Frights that ruin 100 gold elepants. But they are VERY VERY LOW RESOURCE COST. So they can be spammed out aggressively. However, it is also true that W9E9 bless isn't cheap. However, I suspect that Shovah32 was messing around, and had he been serious W9F9 would have inflicted alot more casualities.

But the cost of a good bless should also be included. You can be certain he didn't have Production-3.
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Old November 10th, 2007, 08:04 PM
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Default Re: Archonsod

Quote:
Lord_Bob said:
But they are VERY VERY LOW RESOURCE COST. So they can be spammed out aggressively.
I wouldn't call 20 resources low resource cost.

Unfortunately only the ulm guys have even higher resource costs but they also get +25% resources as nation bonus.
So 1 ulm guy takes ulm about as long to produce as another nation an elephant if they have equal production scales.

The elephants are problematic though since they are so devastating. If the elephant user can amass a critical mass of elephants he usually wipes out your whole army and takes nearly zero own casualities.

I don't do tests anymore, but i guess with decent LI that can be produced as fast as the elephants at equal gold costs the LI has a fair chance of winning. Anything that costs only 1-3 resources in huge masses.
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Old November 11th, 2007, 02:25 PM

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Default Re: Archonsod

Elephants are rather low on resources, if you compare the gold/resource ratio (which is really what you want to do).
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Old November 11th, 2007, 04:41 PM

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Default Re: Archonsod

Keep this up and this thread will have more posts then the bug thread in a week.
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Old November 11th, 2007, 04:52 PM

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Default Re: Archonsod

Bug thread has 13 replies, so it is not that hard to beat.
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Old November 11th, 2007, 06:47 PM

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Default Re: Archonsod

Umm... so, best I can tell, Monkey nations can win, and have done so. This thread might as well die.
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