Re: Summons: Your thoughts.....
Also Atlantis- or Caelum, perhaps:
Hidden in Snow is an unreliable spell. Not so hot, pun intended. BUT consider the research path. With just one school (enchantment), you get Grip of Winter and semi-tough undead. Throw some chaff (skelly spam) into battle to buy time for Grip of Winter to take effect. If you've got no mortal units, throw in Rigor Mortis for added effect. There's definetly better summons than Hidden in Snow, but with the right race and mages, Hidden in Snow delivers a powerful combination with only one school of research.
If, on the other hand, enchantment is a low priority school, then Hidden in Snow is a horrible waste of gems - except there's not a whole lot to spend water gems on.
Keeping an eye on LA Atlantis and R'lyeh... pretty much all the underwater summons are useless, excepting Sea Trolls + sharks. Combine minds with ridiculously low magic resistance plus temptingly large size and hitpoints, and you've got the perfect mindblast target.
I have to wonder what the point of the kraken and sea serpent are, though I admit they may have their uses against independents or Oceania. Decoy? Does Mindblast retarget?
|