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November 11th, 2007, 11:30 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Advanced Quadrants BETA
You should probably patch to at least 1.94.
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November 11th, 2007, 11:40 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
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Re: Advanced Quadrants BETA
1.91 is perfectly fine... I use it all the time.
It is good to have a copy patched to a higher number for when you need to process multiplayer turns involving combat with anti-missile missiles.
__________________
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November 12th, 2007, 02:12 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Advanced Quadrants BETA
There is valid reason for not liking 1.95 (the launch window), but 1.94 has no such issue. It's just bug fixes and file-based music. This is all getting beside the point though...
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November 12th, 2007, 03:19 PM
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Sergeant
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Join Date: Mar 2006
Location: NS, Canada
Posts: 300
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Re: Advanced Quadrants BETA
Looks I might have to go to 1.95 for this. One of the fixes in 1.95 fixes a crash that occurs if there are more than 300 system types.
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November 14th, 2007, 04:36 AM
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Captain
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Join Date: Sep 2005
Location: Woodland,CA
Posts: 918
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Re: Advanced Quadrants BETA
Just a quick FYI - The link for this in the MODS section isn't working.
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November 14th, 2007, 01:37 PM
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Major
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Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
Thanks: 1
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Re: Advanced Quadrants BETA
Fixed. Anyone been able to try it out yet?
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November 19th, 2007, 09:41 PM
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Sergeant
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Join Date: Oct 2005
Location: Cleveland, USA
Posts: 224
Thanks: 11
Thanked 5 Times in 5 Posts
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Re: Advanced Quadrants BETA
I'll download it and give it a whirl.
__________________
-- Tony
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