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  #1  
Old November 12th, 2007, 05:21 AM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Argatha Attacks

I used to have a workaround, but now you'll have to ask Llamabeast.

I wonder if the devs can pull a password out of a game file- and whether they have the spare time, what with two almost certainly overworked people running the whole show. I kind of doubt it.

EDIT: Yay! The system accepts negative integers again. I can force a quick host- if I'm conscious.
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Old November 12th, 2007, 05:41 AM

Janlm Janlm is offline
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Default Re: Argatha Attacks

thats great, we can use that i guess. Then I certainly won't oppose to increased turn timer... (But I don't need it yet)
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Old November 12th, 2007, 08:19 AM

llamabeast llamabeast is offline
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Default Re: Argatha Attacks

LP, I never changed anything to do with negative integers. That's a feature!
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Old November 12th, 2007, 11:38 AM
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Default Re: Argatha Attacks

It appears then that Vaettiheim is stealing all the glory just as my "Grand Army of the Imperium" is arriving from the north. Well I will at least take back my former territories.

When my spy's reported Argatha's capital under siege I knew Argatha would have to pull back. I did not know that Vaettinheim had been able to storm Argatha's citadel.

Hadrian II, having your army destroyed by accident is a drag. Well war has its fortunes both good and bad.

There are 3 large empires around Pythium namely Ermor, Ulm and Utgard. So unless I play my cards right I could end up in your situation very soon.
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