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  #1  
Old December 13th, 2003, 05:44 PM
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Default Re: The Unmod

How Zen... maybe that explains why the "latest post counter" for this forum got set to March of 2002 and I thought the universe had imploded and everyone's Posts for the Last year and a half had disappeared!
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  #2  
Old December 14th, 2003, 12:43 AM
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Default Re: The Unmod

well, seeing as how this is the 'most and the least' mod, i guess i'll thank Aaron the most and you the least.
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  #3  
Old December 14th, 2003, 01:45 AM
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Default Re: The Unmod

I've played a couple of games on the TDM Modpack.
What sort of features are included in the B Mods?
Is it mostly new species like the TDM, or does it include some new tech tweaks?

I've also been reading Imperator Fyron's guide to modding. It's very informative, and answers pretty much all the questions I've had about the topic. It seems the game has been designed with upgradability (is that a word?) in mind.

We have over a foot of snow here already, and I just might spend some time on this over the winter

[ December 13, 2003, 23:50: Message edited by: Cipher7071 ]
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  #4  
Old December 14th, 2003, 05:48 AM
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Default Re: The Unmod

As stated in the first post, the Unmod puts the original stock files back in. Useful in case you accidentally deleted, edited, or corrupted them somehow, and don't want to reinstall the whole game.

There are no new races, and no changed data files.

Quote:
Yep. The Unmod. Mods in the original data files.
Either the Least or the Most work put into a mod so far

For v1.49
For Gold

If you mistakenly modify or delete your original data, and don't want to reinstall, use the Unmod.
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  #5  
Old December 14th, 2003, 06:09 AM
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Default Re: The Unmod

Do you keep up with latest patches ? Otherwise poor souls would have to use Un-mod and then run the patch. Might be very confusing

BTW, I used it once. PvK send me the betta Version of Proportions mod and zip file was configured to overwrite stock files
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  #6  
Old December 14th, 2003, 03:52 PM
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Default Re: The Unmod

I don't think any files have changed since those.
The only possibilities are components and vehiclesize.

After this next patch, remind me to check.
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Old December 14th, 2003, 07:46 PM
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Default Re: The Unmod

What about that new tag in the ability description of shield generators that shows the actual amount of shields generated, rather than a static number?

[ December 14, 2003, 17:46: Message edited by: Imperator Fyron ]
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