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  #1  
Old November 15th, 2007, 09:51 AM

thejeff thejeff is offline
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Default Re: Seeking MP Serpent Cult Advice

But with no dominion, the scales will fade away over time, right?

Or on the borders, never get established.
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Old November 15th, 2007, 02:14 PM
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mathusalem mathusalem is offline
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Default Re: Seeking MP Serpent Cult Advice

is the "blood curse" effect is applied for every Hydra's shape ?
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Old November 15th, 2007, 02:56 PM

VedalkenBear VedalkenBear is offline
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Default Re: Seeking MP Serpent Cult Advice

Mathu has a point... that would be SCARY if whoever killed a head got cursed.

And I suggested a W9 bless because I thought the Quickness you got made you move farther. Thus, your hydras get into combat quicker.

As for the Theurgs not being Poison-immune, you can give them Poison Rings or Birch Boots + some other random item that gives Poison Resistance.

And don't call the heretics useless. You just don't use them inside your own dominion. Dominion scales don't change unless there is dominion of some sort in the province that is different than the prevailing conditions (AFAIK). Therefore, the heretics lower dominion to 0, and 'freeze' the dominion scales in place. Now, if you're attacking the opponent, you have the heretics play 'dominion clean-up' and then move them out so that your own dominion can take hold.

They are an offensive weapon, not a defensive weapon. Has anyone tried to put an idol on them to see if they go up to Heretic 5 or 6? IIRC, Heretic 6 would be a 100% chance to reduce dominion every turn.

And I do find Hydras 'great but expensive'. Just like every other unit/spell/item in this game, you need to know how to use them.
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